falling leaves effect


(IndyJones) #1

is there any way to do that?


(Kic) #2

I think yes. If is possible to make rain, then will be possible to make falling leaves instead rain . How ? I dont know. I think that mapper from UJE is able to do it. Ask him for help and I think that it will slow FPS


(Qualmi) #3

probably to do with good shaders. f.e. the ghosts in ressurrection.


(Magic) #4

I used a smoke entity in Port to simulate dripping water from a leaking pipe.
I learned it from the map Steelplant i think.

Key - shader
Value - textures/yourmap/leaves.tga

smokeon and gravity - marked on

Not sure how realistic it will look tho


(Yorrick) #5

I think it’s possible but I don’t think it will look nice.


(IndyJones) #6

thank you magic! i think it doesn’t look that bad. check out the video.


(shagileo) #7

hehe nice
But when I have my crapy config loaded and smoke effects off, I won’t be able to see the leaves?


(IndyJones) #8

send me your cfg, i’ll take a look.

… but i think u are always forced to see the smoke.


(Magic) #9

It looks very natural - should make an nice atmosphere.


(IndyJones) #10

yeah, i updated it a little so it actually even rotate on wind and change direction…
sweet. thanks again.

is it possible to have two diffent kind of leaves? i did the same target_smoke, except shader and i can’t see 2nd texture…


(Qualmi) #11

looks good :slight_smile:


(obsidian) #12

Alternatively, you can also use a shader with deformVertexes move.


(th0rn3) #13

Very good effect


(-SSF-Sage) #14

Target_smoke is disabled with cg_wolfparticles 0. So that means your leafs will be disabled along with smoke. It’s clientside command.


(IndyJones) #15

ah, you’re right. i though it’s locked command because that would disable covertop smoke…


(-SSF-Sage) #16

Covert op’s smoke has nothing to do with target_smoke… And it is not locked.


(Saadi) #17

Most people have good graphics card, doesnt they?
Mostly not under 150 FPS, so 10 FPS loss is not that critical Id said .^^


(IndyJones) #18

yeah, but i though it is.


(Flippy) #19

If you want to take into account the people who f*ck up their display by using an extremely “low graphics” config (removing smoke, details etc) then you can just as well use solid-colored textures and don’t bother with sky, fog etc…

In other words, you shouldn’t care about those people, it’s their own fault. (Unless it can give them an advantage over others which I can’t see happening with falling leaves…)

It’s just a visual effect, and 90% of the visual effects can be turned off and WILL be turned off by some people.


(nUllSkillZ) #20

Great idea.