im making a map…
well ill let the screenshots do the talking here
map features:
Allies moves a tank. comes a river and they have to build a bridge to get over it(maybe changing that part a little)
After the bridge comes a small bunker like thingy(axis cp and MG-s)
The tank has to make a hole for the allies. There is another route(still working on that)
the other route is through a ventilation shaft.(satchel or dyna needed to blow up the vent for access, blowing it up will make everybody in the facility lose health)
After that comes an elevator. big doors and the elevator can be stopped while moving.(maybe making func_inv_users attachtotagged)
In the facility the allies have to disable a prototype missle launcher.
There is a tower after the wall. it has a panzer that can be activated by button and reloads every 2 seconds(1 panzer 2seconds, max 4).
etc.
Facility D
murka
(murka)
#1
DerSaidin
(DerSaidin)
#2
Its a start… but its a long way from finished. You’d want to be further ahead before you start announcing stuff.
And for future reference, no one will want to download a .rar of screenshots.
GL, don’t give up 