maybe its me, but when i ctrl+shift+click a face of a brush in a 3d view, if i let go of the LMB then try selecting another face, the first one deselects. is there a way to change this, so i can select a bunch of faces at once and texture them? in addition, with other radiants you can select one face that’s textured and then a whole bunch of other faces then hit S and enter then they all turn to the texture the first face had. its getting annyoing just doing a few faces, scaling them, another few faces, scaling them…
face selection
chavo_one
(chavo_one)
#2
I think ctrl+alt+shift+LMB is what you want.
To texture a bunch of brush faces just like an existing one, do this:
- select all of the brush faces to be textured with ctrl+alt+shift+LMB
- click on the textured face with the middle mouse button
- viola, all of the faces should be textured exactly alike.