F2P creates an unsolvable issue with cheaters.


(Old Man) #1

You get banned and in five minutes you have a new account. The game should cost at least $20/£15 to prevent a total cheaters flood. To wipe some tears of F2P model lovers you could give players ability to unlock two mercs or some loadouts straight away.


(Backuplight) #2

They’re not going to change their whole model because of this. For a start, it would be like announcing to the world that their anti-cheat just can’t take the heat. I really haven’t encountered much in the way of hacks or aimbotters anyway, and whilst I admit they must be out there, there’s a good portion of false accusations floating around right now.


(brawnyJester) #3

The fact that people know XIGN is horrible makes people believe that the majority of people out there would cheat(if given a chance) which actually is a false assumption.

I’ve encountered more aimbotters in CS:GO than DB.


(Viquel) #4

In CS:GO, every time they are banned, they lose about 8 USD (3.8 at maximum discount).

While in DB, they lose like a minute for a new steam account?

We can just hope that we get lvl-restricted servers, and let the newbies deal with the cheaters :disappointed:


(brawnyJester) #5

The point was that rampant hacking has nothing to do with the business model.

You think these hackers would even care about getting banned in CS:GO?(they wont) they already pay a premium for private inhouse hacks that are not detectable by VAC.


(Viquel) #6

let’s not call them hacker, hackers are the people actually doing work. I can respect a hacker while not liking what they do, but a cheater is at best following a guide, and at worst pressing a button.

However, reporting a DB-cheater isn’t worth my time, it takes them less time to make a new account than it takes me to upload the video. In CS:GO I would report them if I suspected a hack behind them, because they would have some hassle to get a new key.

Does that make sense?


(Dirmagnos) #7

Nexon used HW bans in some games, DB would benefit from such approach as well.
And im not talking about this lame hwid or mac, that can be bypassed by an average idiot(that most cheaters are), but more along the lines of pc hw hash as basis.
There is no 100% working solution for cheating in f2p games, but devs can make cheating to be more trouble than its worth.
Its a war that has been lost long time ago, currently its more about quality of damage control.


(Tomme) #8

[quote=“Dirmagnos;25144”]Nexon used HW bans in some games, DB would benefit from such approach as well.
And im not talking about this lame hwid or mac, that can be bypassed by an average idiot(that most cheaters are), but more along the lines of pc hw hash as basis.
There is no 100% working solution for cheating in f2p games, but devs can make cheating to be more trouble than its worth.
Its a war that has been lost long time ago, currently its more about quality of damage control.[/quote]

A good idea (I think) is to grab a mixture of hardware component IDs, from motherboard to HDDs. Some component IDs are pretty hard to mask/fake, like HDDs, obviously this doesn’t work that well as you could always buy a new HDD, but with a mixture of IDs you can cross reference them and automatically flag duplicate accounts (say with more than three of the same component IDs in the same build, to help avoid collision).

I had this working for a piece of software and in testing worked pretty well. When a hacker does get caught hopefully they would not be able to comeback so easily :slight_smile:


(Jupes) #9

Its not about the anti cheat, NEXON is known to sue most cheater sites, they should sue the first ones that comes @ google.


(Szakalot) #10

cheater isn’t likely to remain with the game long though; as lacking all the other mercs, loadouts, they’ll get bored quickly.


(Ardez1) #11

This reminds me of the hacking from W:ET. Later on it was extremely rare to see a hacker in a normal server. This was because they had servers FOR hacking on. The playing field was even if everybody in the room was aimbotting/wallhacking :smiley: and the server allowed it on purpose.

While that isn’t a great solution today and I doubt it will even be considered, it still kept most of the cheaters out of the normal games and into their own little pocket.


(BitchFantastic) #12

[quote=“Viquel;25134”]In CS:GO, every time they are banned, they lose about 8 USD (3.8 at maximum discount).

While in DB, they lose like a minute for a new steam account?

We can just hope that we get lvl-restricted servers, and let the newbies deal with the cheaters :disappointed:

[/quote]

Well ain’t that nice of you. Nobody should have to deal with cheaters. We shouldn’t prioritize better players over shitty players. That’s retarded.


(curiousGeneral) #13

In order to combat hackers a few things are needed, both for the game and for the users.

  1. I’m sure they already have one but an accurate and quick hack detection is needed (easier said than done).
  2. We need an in-game report button that allows you to file a complaint against a player and allows you to add comments to the report and maybe automatically takes a screenshot.
  3. We need the ability to view users steam profiles. It’s a tonne easier to report someone if we have their steam profile URL.
  4. We need to be able to see the most recent players we played with through the steam overlay. This just makes it easier to find and report someone even after the game has finished.
  5. Millions of GMs :wink:

Those are just my thoughts on what would help me, as a player, report and minimize hacking in-game.


(Ardez1) #14

[quote=“curiousGeneral;25339”]In order to combat hackers a few things are needed, both for the game and for the users.

  1. I’m sure they already have one but an accurate and quick hack detection is needed (easier said than done).
  2. We need an in-game report button that allows you to file a complaint against a player and allows you to add comments to the report and maybe automatically takes a screenshot.
  3. We need the ability to view users steam profiles. It’s a tonne easier to report someone if we have their steam profile URL.
  4. We need to be able to see the most recent players we played with through the steam overlay. This just makes it easier to find and report someone even after the game has finished.
  5. Millions of GMs :wink:

Those are just my thoughts on what would help me, as a player, report and minimize hacking in-game.[/quote]

Additionally, I really think one more thing needs to happen to combat hackers. Release independently hosted dedicated servers. Tons of players/clans would jump at the chance to run their own server and that would help put hack detection/banning in the hands of the server admins.

Yes, it would only ban them from that one server at a time, but I have to believe that the responsiveness and visible activity of banning hackers would only benefit the hack prevention efforts.


(benignMaster) #15

I just want to point out that I’ve never seen an actual aimbotter in game, but I’ve seen lots and lots of accusations of hackers from people who can’t understand how some people can aim so well.


(Szakalot) #16

ive seen 4 hackers so far, with 260hours of gameplay.


(srswizard) #17

I didn’t even consider the fact that level 10+, or 20+ servers, as an example, would have less cheaters on them.
That’s one more reason to have them, tbh.

I’m not saying, that lowbies should have to deal with these shitters, either.
Ideally we would have a stronger anti-cheat in the game, better votekicking, and a proper reporting system.

Level restricted servers can be done with minimal effort, but these other things can’t be done quite so easily.

You can’t really say that “We shouldn’t have level restricted servers, because then level 10+ players, wouldn’t have to deal with as many cheaters, as the lowbies do.”
That’s a fucked up way of thinking.


(IshReleX) #18

Cheaters will always be cheaters…
Idk about making the game $20… In my opinion, steam should force users to be rank at least 3 and higher to play Free to Play games, this will somewhat solve cheaters playing F2P games


(Ardez1) #19

[quote=“IshReleX;25405”]Cheaters will always be cheaters…
Idk about making the game $20… In my opinion, steam should force users to be rank at least 3 and higher to play Free to Play games, this will somewhat solve cheaters playing F2P games[/quote]

Something to suggest to Valve maybe?


(Ghosthree3) #20

[quote=“IshReleX;25405”]Cheaters will always be cheaters…
Idk about making the game $20… In my opinion, steam should force users to be rank at least 3 and higher to play Free to Play games, this will somewhat solve cheaters playing F2P games[/quote]
Not only is that really easy it also means that that leveling crap becomes mandatory.