Execution


(ThePatientOne) #1

I feel like this new game mode brings lots more competition and fun to the game.
I will be anxiously waiting fo more execution maps!


(misspo) #2

Hi, i don’t really like this mod. Counter strike already do a great job and DB will never bit him. The actual stopwatch do really well his job. Me, i wait for more maps and funny way/athypic to play them like DOME


(XavienX) #3

It’s not a mod…it’s a map a development…


(Gizmo) #4

Execution mode is great fun, brings a whole different feel to DB. I’m looking forward to it’s release also!


(guru{Chux}) #5

I just find it pointless, it just doesn’t fin the the gameplay style. There’s a reason only SW was played in the previous SD games.


(Backuplight) #6

It’s not a mod…it’s a map a development…[/quote]

Assuming typo. Mod(e).


(BustaClompa) #7

I find Execution more enjoyable than the other game modes.


(elegantRoyalty) #8

i just wish they would either make it permanent. im getting so sick of Death matchers ruining the other modes during the week


(ThePatientOne) #9

What do you mean by “deathmatches”? All the other game-types are with objectives.
And I think that the game is good due to its variety of playstyle and gamemodes, if execution was permanent I would eventually get bored of it.

Edit: I misunderstood what you meant by permanent, yes I too think it should b an official gametype.


(Fleshpound) #10

It would be second in most popular mode imo(since objective would be first and stopwatch would be last).


(k1tty) #11

Ok so I would love this game mode. First we need to talk about the mercs. I feel as if naders are too op on this game mode. As it is easy to perfectly time a grenade to land in someones face at 5 seconds into the round we need to cut some mercs. Maybe we could implement a system of choosing your mercs before every match and also have some mercs cut similar to Dota 2. The reason for this is we cannot have any mercs that have an advantage just because it is easy to get an easy kill at only a few seconds into the match.We need mercs that can kill and will only be good at killing, and also mercs that are supportive to the team and ones that can defuse(If someone can make a list of good mercs that we can use that would be great because I don’t know them all) .The buildings in Canal need some tweaking but I don’t have a solution. I REALLY WANT THIS TO BE IN COMPETITIVE!! [Note that I did take some ideas from other users so the credit does not go to me]


(Badger_Commander) #12

I like it, it’s a nice change of pace.


(Frogteam) #13

I enjoy popping in Execution for a couple matches where I don’t have to worry about objectives so much, I can mess around and get some kills to cool off. It’s fun for taking a break from Objective/Stopwatch now and then.


(ThePatientOne) #14

I think that if the enemy is smart enough it should understand where the nades are thrown right at the start and therefore adopt another strategy. All other classes are totally fine to me. They maybe need some more “complex” maps with more line options since Canal has a short and simple 2 way rout.


(k1tty) #15

I think that if the enemy is smart enough it should understand where the nades are thrown right at the start and therefore adopt another strategy. All other classes are totally fine to me. They maybe need some more “complex” maps with more line options since Canal has a short and simple 2 way rout.
[/quote]

Yeah you are right, but lets just say if someone is “smurfing” and they are playing nader it would be so easy to get easy frags as most likely newer players will not expect it. (Smurfing is someone who plays as a lower rank than what they normally are.) The same thing happens in a game like CS:GO where you can prenade a rush but in CS:GO you are limited to one nade not a whole mag of them. I still think limiting mercs and or nerfing could be the solution or rethinking the map in general as you suggested is great.