There is a bug where game entities such as Kira’s Laser and Stoker’s Molotovs are not being reset/killed between rounds.
People are learning this and starting to abuse it by nuking the enemy’s spawn at the end of one round, to have it automatically kill them at the start of the next round.
Please fix this, its game breaking.
While the flame’s were not captured in the screenshot, they were visible at round start and did damage.