I sometimes get this error
but deleting the odd shader normally helps…
but on this occasion it didnt…
First time i rendered map it worked… but then i added some steam and two models and it exceeded…
So i deleted the models and some shaders but it got worse…
I will try getting rid of the steam but it really needs it…
SO… i was wondering is there a way to exceed the maximum shader limit of 1024 ??