Exact Burst Rifle DPS calculation(Must Check!)


(Tanker_Ray) #1

@Watsyurdeal I was completely wrong before.

Damn, just because BR-16’s burst speed was 800RPM, I thought firing one round = 0.075 sec, so one burst would cost 0.075 x 3 = 0.225sec.

BUT I was TOTALLY WRONG.

[b]There is no delay shooting the first round. So it would be like First shot (0.075sec between) Second round (0.075sec between) Last round.

So you only count two times.
[/b]

delay between the burst is 0.216 sec, so it should take 0.15+0.216 = 0.366 sec. per one burst.

BR-16 can fire 164 burts per min. BR-16 has 139.4 DPS.

Stark has 0.26 sec delay between the burst, and burst speed is 857RPM so

0.26 + 60/857 x 2 = 0.4000233372228705. Divide 60 with this.

Stark can fire 150 bursts per min. Stark has 135 DPS.

Well, pretty much proven how BR is insane with its very low spread huh?


(PleasantWheat) #2

I knew the burst rifles were good but HOLY SHIT MAN THATS INSANE


(Dawnlazy) #3

DPS is overrated around these parts, most weapons are very close with the one noticeable exception being Rhino’s minigun. The Ahnuhld has the lowest DPS among shotguns yet it’s by far the superior weapon, the Blishlok has the lowest DPS among SMGs but it’s still immensely powerful, and so on. I prefer to choose my weapons based on other stats like accuracy and mag effiency.


(DexterGrif) #4

Don’t all rifles hover around 135-ish DPS? The wiki seems to think so. In fact the MK46’s DPS is only slightly lower, by 4.1 points.


(watsyurdeal) #5

Well, I disagree that DPS isn’t a big deal, it depends largely on the type of weapon you’re trying to balance.

A full auto weapon for example, like the SMGs, DPS is a big deal, but thankfully most of them are relatively close to each other in that department.

But the Burst Rifles, it’s indicator of how forgiving the gun is for missing. The main advantage to those guns should be how much damage they can unload in a quick amount of time before the Burst Delay. But only if you have good aim, the problem is a single burst to the head is enough to kill most mercs with ease.

Granted these are fast mercs sure but I’d argue whether or not it’s bad or disastrous for the game’s meta. I do think the DPS should be SOMEWHAT higher to balance out the lower ROF, but, I think currently the damage output is a little bit high.

Compare it to the Grandeur, 40 damage, and each shot from the BR 16 is 17, that’s 51 damage. So yes, you do have to assume all shots in the burst connect, but 51 damage is 51 damage bro. That’s damn good, now consider the hipfire of it, and how tight the grouping is and damn, that’s a powerful gun.

It’s easily the best right now for Skyhammer and Fragger, while the Stark is the better of the two.


(Tanker_Ray) #6

Only Stark,Dreiss, and K-121 is 135DPS level.

SMG, Rifles usually are 120 + level.

130 level is damn high firepower.

MK.46 has nice 132DPS, but it has the WORST spread of all time.


(Tanker_Ray) #7

I thought you just said ‘I prefer to choose my weapons based on other stats like accuracy and mag effiency.’

and me also mentioned 'Well, pretty much proven how BR is insane with its very low spread huh? ’

Then may be you forgot BR-16 has really good spread and too enough 30 mag.

@Watsyurdeal mentioned about how burst rifles should work, so I’ll skip that part.

The theory of pulling out paper DPS by your own is fantasy level. I know that.

But more accuracy the gun has, more skilled you are, amount of DPS you can pull out becomes much larger, since you can even emphasize it with headshot depends on the MAX paper DPS.

The reason why I never say Stark is OP now is because it’s got a proper nerf at this year Feb.

it still has one of the highest range and damage, and 135 DPS is damn strong. But not BR level.

BR? anyone can control that little 10% of vertical recoil just by lowering your mouse a bit.

Slow reload speed? can be solved by Drilled. Fast bullet usage? solved by playing Fire support merc, or Spares.

it even has much better spread/recoil, 2m longer range than K-121, and 30 rounds = can burst one more than Stark, same as Blishlok.


(Szakalot) #8

imo since shotgun range damage falloff nerf, Ahnuld is the weakest of them all. Basically, all shotguns have been heavily pushed into close quarters only, so the longer range of ahnuld is useless, as its hardly longer than the other two. Might as well switch to empire9 for anything but close range. In that context, ahnuld is considerably weaker upclose than the other two.


(Dawnlazy) #9

imo since shotgun range damage falloff nerf, Ahnuld is the weakest of them all. Basically, all shotguns have been heavily pushed into close quarters only, so the longer range of ahnuld is useless, as its hardly longer than the other two. Might as well switch to empire9 for anything but close range. In that context, ahnuld is considerably weaker upclose than the other two.[/quote]

But the emp-9 has pretty awful falloff as well, and the Ahnuld still has a longer effective range than the other shotguns. The Ahnuhld is the only shotgun that I feel confident using in an upfront fight since I don’t have to be worried about constantly closing any distance gaps, and aiming for the head is highly rewarded, I even prefer it at closer ranges, with the Remburg for instance even superclose you still have to aim kinda low, the Ahnuhld is definitely the shotgun that gives me the most quick wins in 1 or 2 shots. I have a lot of time on the Hollunds as well and it’s a weapon with which I feel pressured to always flank/ambush by comparison. Rather have a tight spread than more pellets, Remburg feels like a slightly longer melee weapon.