Evaczone: Dirtybomb Competitive Cup!


(Kroad) #161

maybe talespin would be up for taking over


(quickMicrowave) #162

not testing til day of tournament? debug team working as intended.


(Draceus) #163

Missmurder you think its possible to fix within a wewk?


(gst800) #164

I am willing to keep this going, if there is an interest let me know


(Ceres) #165

^ They haven’t patched anything yet so I assume the problem still exists.


(gst800) #166

yeh but potty cant host a cup now


(adventurousKick) #167

If GST can fill in for potty, I’d expect all the previously signed up teams to sign up again for gst’s cup. I know we will be.


(MissMurder) #168

It should be fixed in time for this weekend if you guys are interested in moving it. Let me know :slight_smile:


(LiNkz) #169

[quote=“MissMurder;15349”]

It should be fixed in time for this weekend if you guys are interested in moving it. Let me know :slight_smile: [/quote]

We are already have http://dirty.tourney.cc/sign-ups/ 5 teams here, probably need the servers, GST800 is doing the cup he will probably handling the servers (not 100% sure)


(Draceus) #170

It should be fixed in time for this weekend if you guys are interested in moving it. Let me know :slight_smile: [/quote]
Good news, gst800 has taken over the cup so it will still happen, thanks for helping


(INF3RN0) #171

I’ll be avail for casting/streaming if needed. Hopefully Pixel will join meh.


(Sagan on Roids) #172

If you’re looking to make it up to us, might I suggest pushing to release dedicated/listen server software to the public? I feel this is relevant because letting users run their own servers would:

  • Make it much more accessible for the community to organize competitive events like this, which generate hype for the game.
  • Make it much easier to setup pick-up games (wouldn’t have to go through matchmaking).
  • Allow for more variety of gameplay experiences, e.g. friendly fire, team size, merc restrictions, etc.
  • Allow anyone to setup/change servers without needing to bother any Nexon/SD employees.
  • Avoid the whole EU/US West/US East/hubris debacle (probably).
  • Give teams the time to comb over maps, experiment, develop strats, and practice trickjumps without interference from pubs or time limits.
  • Promote an open atmosphere and generate goodwill with the community.

I understand you guys probably have like 892374981 other things you’re working on, but as the DB competitive scene starts to ramp up I really feel like this is a key missing feature.


(Draceus) #173

If you’re looking to make it up to us, might I suggest pushing to release dedicated/listen server software to the public? I feel this is relevant because letting users run their own servers would:

  • Make it much more accessible for the community to organize competitive events like this, which generate hype for the game.
  • Make it much easier to setup pick-up games (wouldn’t have to go through matchmaking).
  • Allow for more variety of gameplay experiences, e.g. friendly fire, team size, merc restrictions, etc.
  • Allow anyone to setup/change servers without needing to bother any Nexon/SD employees.
  • Avoid the whole EU/US West/US East/hubris debacle (probably).
  • Give teams the time to comb over maps, experiment, develop strats, and practice trickjumps without interference from pubs or time limits.
  • Promote an open atmosphere and generate goodwill with the community.

I understand you guys probably have like 892374981 other things you’re working on, but as the DB competitive scene starts to ramp up I really feel like this is a key missing feature.[/quote]

This.

I agree on all points, this would be very important for the competitive scene


(MissMurder) #174

@“Sagan on Roids” Agree. It’s a feature that should already be in the game imo. We’ve been pushing. Hope to have some good news on this soon…hopefully will have it sorted by summer.


(Milky Mac) #175

“soon” SD’s favorite word because they can’t come up with a concrete timeline for anything.


(Jarppa) #176

@MissMurder , any update on this?