Eurogamer interviews Brink Game Director Paul 'Locki' Wedgwood


(badman) #1

A new story entry has been added:
[drupal=555]Eurogamer interviews Brink Game Director Paul ‘Locki’ Wedgwood[/drupal]

A few weeks ago at Eurogamer Expo, the folks behind the namesake website cunningly trapped Splash Damage CEO and Game Director Paul ‘Locki’ Wedgwood and had him answer a few questions about Brink. The resulting interview has now surfaced and covers a great many things, including the possibility of a beta, catering to single and multiplayer audiences alike, dedicated servers, what sort of post-release support we might see, and much more. Go have a look, it’s well worth it.


(Ragoo) #2

[QUOTE=badman;202191]A new story entry has been added:
[drupal=555]Eurogamer interviews Brink Game Director Paul ‘Locki’ Wedgwood[/drupal][/QUOTE]

Very nice interview.
I especially enjoyed this part:

To stop veterans being vastly more powerful than newcomers in Brink you’ve limited active abilities to three.

Sounds great since I was under the impression that you would have all the abilities you unlocked active all the time :wink:


(tokamak) #3

[Splash Damage creative director] Richard Ham has a rigorous set of anti-griefing safeguards and advanced player matchmaking and…

Eurogamer: I’M REALLY HAPPY FOR YOU AND I’M GOING TO LET YOU FINISH BUT What sort of anti-griefing safeguards?

:stroggbanana:


(Dormamu) #4

Could you ask Loki if he’d like to adopt me, to be eligible for the closed beta? =))