We do not have a dickhead wall of shame, yet. We do envision a system to share all community bans and more options for administrators, but those are not implemented for now. More on this possibly later.
Special Interest Group #1
CrossFire
It’s a little hard for all of us to move around all kinds of forums, so I’ll just answer some questions of their forum board here.
what exactly is the purpose of developing that mod?
Making a modern ET. We want to create a modern ET with new technologies but with the same gameplay. We want to do so by providing strong backwards compatibility (all existing maps can be ported to ETX quickly) while allowing all kinds of new things within the game.
i mean its like a pure graphics mod but what is the goal of that project?
We will provide new version of Nitmod, NoQuarter, new graphics, stronger networking code (no DOS attacks). The goal of an open source project is to create a permanent future for a game, something like Skulltag, EzQuake and Open Arena do.
is it made for recording et movies on that mod?
possible, but I’m not sure how well the files are compatible. This is not tested and it might be completely broken. I would also like to point out that existing .cfg files do not work. This is because of many new technologies under the hood. Using an existing movie.cfg will not help you at all. For now, we support the original recording tools (/record stuff) but you might want to relay on a third party tool for now.
so no cheats for that game yet?
The magic is in the last word. On the other hand, one word is enough to crush such fears; Admins.
why is the guy taking the screenshots on the moddb page having only 44 fps then?
Because we try to support all kinds of modern technologies. Seeing individual grains of sand takes a lot of memory. Most people will have no problem running at at least 60. Only when you go overboard with settings (like me) you increase the load exponentially.
developer nerd testing the game on a netbook with linux?
It’s worth noting that Linux preforms a little better, but netbooks are still bad choices.
Thanks for the careful personal observation btw.
if there’s a new engine, does that mean strafejumping is gone or what
No, the game code is unchanged. All original tricks are possible, the way how we all like them . Some renderer exploits are no longer available though. Mods can of course ‘re-create’ those advantages. But if you hope to get an unfair advantage over less known players on a public server, Your SOL.
Guys at CrossFire, thanks for the interest. I hope that someone will pass this on to you. Your feedback matters, and we understand that this project can only be successful if the community as a whole wants to support it: Competitive players, casual players, regular lone wolfs and “newfags”* (-- Goku from Germany).
To all out there who still haven’t seen any of it. Go try it. You do need a more modern PC (Pentium III is really end-of-line) and please understand, this is a public beta to get admins/mappers and the community more known with the project. This is not the final version, and we’re working very hard to make it all work.