Yes, PunkBuster is on.
etpub (new mod)
One Mirror: http://rtcw-prison.planet-multiplayer.de/prison/downloads.php?release_id=714
hope i helped

I’d LOVE to see a shrubet + etpro mod (the gay thing about shrub and etmain is that their HUD and GUI is ugly + it technically sucks, that’s why we need to add etpro to it o_O)
I tested with g_XPSave 7 and it did work for me as expected.
Are you sure you’re not just experiencing this bug:
http://linespeed.net/projects/etpub/ticket/23
(You have to join a team before you get your XP back)
I tested with g_XPSave 7 and it did work for me as expected.
Are you sure you’re not just experiencing this bug:
http://linespeed.net/projects/etpub/ticket/23
(You have to join a team before you get your XP back)[/quote]
No, xp resets for all people on the server 
Items 3 and 4 should probably be simple to implement.
tjw would probably want you to go over to http://linespeed.net/projects/etpub/newticket and add a new ticket for each feature you would like to see.
I’d say add them each seperatly, since they’re all independant features.
I will begin adding some new features once I get all the bugs fixed that I introduced with the existing features 
Please post your feature requests at the URL that Zeebok posted so I can keep track of them.
This is great tjw, finally someone doing what all of us programmer shrubet admin’s have wanted to do but haven’t.
The two major things I find missing (and I posted to your list on it already) are:
-
Being able to send private client chats from rcon / the console. Shrubet did this with chatclient <client #> <message> and etpro does this with priv <player_name>. You have /m in-game for players and you have chat, just no chatclient. We use chatclient to allow admins to make queries using etadmin_mod that may have sensitive information in their responses. Like, GUIDs or IP addresses to name a few. This one is very important to us. Important enough for us to wait on moving to etpub, or at least add it ourselves.
-
Being able to make various types of banner messages from the console. Shrubet has cp and cpm. cp prints to the center where the “You killed Ed!” messages go. cpm prints to the side where all of the kill messages and objective mesages go. echo does the same thing as cpm, I believe. Only it doesn’t seem to always work in etpub. We use these for giving out various types of information, and for showing the killing sprees with etadmin_mod. etpro has cp, bp, and cpmsay. cp is the same, cpmsay is like cpm, and bp prints messages on the top of the screen. It would be nice to have all these, but we really like having cp for those killing and death sprees that etadmin_mod does for you.
Do these make sense? I posted both on your list of features to implement too. What do you think?
After I applied the 0.3.2 patch to a vanilla source code, the shrubbot.c and shrubbot.h were missing from the project (ie. don’t get compiled).
Yes, you’ll have to manually add those two files to your project since the patch doesn’t include those project files.
That’s not right since the game.dsp file is updated by the patch to include shrubbot.c and shrubbot.h.
diff -urN --exclude=.svn et.orig/src/game/game.dsp etpub/src/game/game.dsp
--- et.orig/src/game/game.dsp 2003-05-11 04:56:12.000000000 -0500
+++ etpub/src/game/game.dsp 2005-02-27 14:47:17.000000000 -0600
Also the g_debugbullets cvar is no longer cheat protected… probably due to a left over from your antilag debugging eventure.
I did this on purpose to encourage people to send me demos showing the hitboxes if they encountered a problem.
It doesn’t seem like the kind of thing that really needs to be cheat protected since you can’t use it to cheat per se.
Of course tjw is right , it is better to have uncheated this cvars , because only admins may change them , and they are better avaiable…
just a tip for anyone with errors
you need to reinstall the ET_SDK
also try moving the gnu patch thingy out of your program folder and directly onto your heard drive, the space tends to confuse command line programs
#define CV_SVF_SURRENDER 131072
#define CV_SVF_RESTARTCAMPAIGN 262144
#define CV_SVF_NEXTCAMPAIGN 524288
#define CV_SVF_POLL 1048576
#define CV_SVF_MAPRESTART 2097152
Upon patch and compile i was missing these declarations…odd. Anyone else experience this?
Ya I did add them, just weird to think a CVS -diff did not contain the above lines as the code would not compile without them. Unless that file is not checked in or commited I couldn’t see why it would not contain them.