I don’t know about ETQW though. Today, ETQW will be ready for release. Tomorrow the game will be bug ridden, the day after that, the game will only have one bug, the day after the day after that, the game will be so incomplete that it doesn’t even run on the computer.
The game completion process is IMO dynamic, as when a bug is fixed, others may pop up. It may be more or it may be less.
I just wish SD would say the game is done at the highest peak, but not taking too much time to do so. An analogy is like getting to work on a train. You board the first train right? No matter how dirty the train is?
What EA is doing is going to the station, and jumping on the tracks because the trains are actually game completion oportunities that are missed because one single minor bug that can be patched or ignored had to be fixed and hosting even more bugs.
I’m irritated now because I don’t have a Quake Wars to play with.
So it is fair game between Crysis and Quake Wars.