ET Mapping Textures


(avery) #1

Hi, I am still a little new at mapping and am going through the tutorial that is given to me by 2bit. However, I am not pulling up textures to be placed. It continues to give me the “Shader Image Missing” error on the terrain. Does anyone know how I can fix this problem?


(twt_thunder) #2

check that you shader is in the shaderlist.txt


(acQu) #3

test asd sad sadsad


(avery) #4

Again I say… I’m new at this. How do I check that?


(KeMoN) #5

I guess when he is new to mapping he doesn’t use shader yet.
Avery?
You made terrain and now you want to texture it with your own texture, right? In which folder did you put this texture? You might check in radiant whether your texture has the correct path.
If you load your map into Radiant you can press T that brings you to the Texture-Browser. In the lower-left-corner there should be a Tab with Console. Click that. Afterwards there should appear some text in the little window, right?
In this text there must be something like:
Texture load failed: “textures/<your-texture-directory>/<your-texture>”

Now have a look into your ET-installation, wheter this texture exists. If not, well put it into there.
If yes, I would suggest you to just retexture the brushes.

If you are using a shader like thunderpwn supposed, check whether the texture-paths are correct in there and wheter it is in the shaderlist.txt

shaderlist.txt:
open your ET-installation, afterwards the etmain folder, then the scripts
folder and there need to be a file called shaderlist.txt.
Open it with editor and add your shadername beneath.
I hope I could help!


(stealth6) #6

From what I understand he doesn’t have any textures at all.

If this is the case open gtk, press P and under settings check that the path is set to your ET installation.


(avery) #7

[QUOTE=stealth6;263499]From what I understand he doesn’t have any textures at all.

If this is the case open gtk, press P and under settings check that the path is set to your ET installation.[/QUOTE]

Under game settings, it has Enemy Territory chosen, so it is set to the game correct? :rolleyes:

I had put some of the textures into the textures folder in my etmain. When I continue to look for them when in Radiant, they don’t show.

You said to load up a map in order to apply the textures as well… well… that’s something I am having difficulties on as well… I am using the 2bit tutorial and have done everything they have told me to do except I still cannot save my maps that I make? That’s quite frustrating…


(Avoc) #8

Its not enough to tell it that you are mapping for Enemy Territory. You need to show it the path where enemy territory is installed.
Perhaps you should also find the pak0.pk3 file and extract the texture folder into your etmain.


(KeMoN) #9

as far as I know it isn’t possible if you put the textures just in the texture folder in etmain. You need to create a subfolder.
When you have connected everything correctly you may press T in radiant. Then there should appear a little window and on the left there is a chart with some names. Search the name of your subfolder there and click it.
By the way are you using GtkRadiant 1.5?


(avery) #10

I am using 1.4 and I will try these things and let you know shortly.


(avery) #11

I’ve tried a few different things now what you have all suggested I should do. The Paths are not pulling up to how they should be, and they won’t set to a specific folder, it wants me to continue to set it to something specific, not just a folder…


(Destroy666) #12

You have to choose correct path when installing GTK Radiant 1.4, not in paths (these are to prefab and ini).
You can also change it in et.game (open with notepad), I think. It’s in ‘games’ folder in Radiant folder.


(Avoc) #13

Its been years since I’ve last had to re-install Radiant, but if you have to chose something specific, then chose the et.exe in your installation folder.


(avery) #14

Sorry it’s been so long. Went home from school for spring break. I tried doing that as well… still get nothing.