I use GtkRadiant 1.6 on Debian 7 GNU/Linux, and having compiled a map, I am unable to join a team when I am playing it.
I compiled with Q3Map2: (test) BSP -meta -vis -light -fast -filter. Here is a screenshot of the map in GtkRadiant: http://i.imgur.com/A6bvngt.png
I start the map with
et.x86 +sv_pure 0 +g_gametype 2 +developer 2 +devmap test
After entering the map, I do /generateTraceMap, but I have tried without doing that too. The map works fine, and I can move around the small cube, but when I join a team, the whole map locks up. ET does not respond to the keyboard, or mouse and the spawntime counter does not move. I must restart my computer or enter a terminal and kill ET when this happens.
I am able to play other maps, but .bsp files I cannot. My friend who gave me a .bsp map to try (she also uses Linux) did not work, either. It worked for her, though.
Here is what happens:
devmode-> G_Script_GetEventIndex(), unknown event: playerstart
[skipnotify]^7maptester entered the game
^7maptester has joined the Allied team^7!
Respawning ^7maptester, -1 lives left
devmode-> G_Script_GetEventIndex(), unknown event: playerstart
Received signal 15, exiting...
DGA Mouse - Disabling DGA DirectVideo
DOUBLE SIGNAL FAULT: Received signal 15, exiting...
Shutdown tty console
The last 4 lines of that are from me doing “killall et.x86” in the virtual console.
Also, here is a screenshot of the entities window: http://i.imgur.com/90s1M4W.png
I notice that it is complaining about “unknown event: playerstart” (I am following the 2bit tutorial for this, but that uses Radiant 1.4 - is playerstart no longer used something?)
Here is the .map file, too: http://a.pomf.se/fhkwpx.map
So, does anyone know how I can get around the problem of ET locking up? I want to be able to join a team and play. I know this works on Windows, following the exact same tutorial - but why doesn’t it work on Linux? Installing Windows is not currently an option, sadly.
Thanks in advance, and merry xmas!


(nice). 99% sure your problem is mins/maxs not correctly set (spell mistake, assigned to wrong entity, …).
