I have some great news to share with you. First, we have new developer Sol, so you can expect features from his ETeng project to be added into Enemy Territory: Legacy soon!
Next, ET:L Beta 5 was released, so check out the first post of this topic or head to http://etlegacy.com/projects/etlegacy/files and test it.
LINUX: There is now a statically linked binary for linux! I thought it was really easy to compile ET:L on various distributions, but that’s true only for Gentoo and Arch, other (64bit) distributions are (were) a nighmare when it comes (came) to compiling ET:L.
2.70 (beta 5) released (see the first post of this topic)[ul]
[li]commands can now be executed ingame from the system terminal on unix
[/li][li]added minimize command (minimizes window into the taskbar)
[/li][li]added Dushan’s anti-DDoS security fix
[/li][li]cleaned up the code and added LOTS of security fixes
[/li][li]premake doesn’t force you to compile deps dynamically anymore
[/li][/ul]
Unfortunately, building ET:L with Visual Studio is… problematic right now :o You will be able to do it if you are experienced with VS though (it took me two days to figure out but I haven’t used this shi**y IDE before). I use mingw to compile it on windows.