I was thinking maybe their should be a side objective for engineers to complete that doubles the EVs movement speed while it’s active (built.)
I think a lot of us can agree that forcing a 12-15 minute completion time on maps because of variable you have no control over is pretty dull.
Add a side objective to LB and WC that when built the EV moves twice as fast and defense has the option to go in and blow it up. I think this would work really well in LB where the barricades can stop a fast moving EV giving defense time to blow up the constructed speed upgrade. The best spot for this to be implemented would be somewhere between Barricade 1 and 2 as that is where you spend about 50% of the map time and I think it’s the longest stretch the EV has to move.
It would also remove a lot of the focus on controlling the barricade and arti spamming (can’t really arti a fast EV.)


