hey all
i got a script problem with my map
does anyone knows the problem ?
error =
G_Script_ScriptParse(), Error (Line 141): “}” expected, end of script found.
script =
game_manager
{
spawn
{
wm_axis_respawntime 7
wm_allied_respawntime 7
wm_set_round_timelimit 30
wm_number_of_objectives 8
}
}
flag1
{
spawn
{
accum 0 set 1
}
trigger axis_capture
{
accum 0 abort_if_equal 0
accum 0 set 0
wm_announce "Axis Captured The Bunker"`
wait 50
setautospawn "Flag1" 0
}
trigger allied_capture
{
accum 0 abort_if_equal 1
accum 0 set 1
wm_announce "Allies Captured The Bunker"
wait 50
setautospawn "Flag1" 1
trigger allies_capture
{
accum 0 abort_if_equal 1
accum 0 set 1
wm_announce "Allies Captured The Bunker"
wait 50
setautospawn "Flag1" 1
}
}
door_obj0
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Axis Has Destroyed Defence Door #1!"
}
}
door_obj2
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Axis Has Destroyed Defence Door #2!"
}
}
door_obj3
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies Has Destroyed Defence Door #1!"
}
}
door_obj4
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies Has Destroyed Defence Door #2!"
}
}
boom_obj2
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies Has Destroyed The Objective"
wm_setwinner 1
wait 75
wm_endround
}
}
boom_obj0
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Axis Has Destroyed The Objective"
wm_setwinner 0
wait 75
wm_endround
}
}
i tryed most things but i cant get it work
thx if someone wants to help me!
i dont know much about scripts
and if someone wants, pls tell me what i did wronge in the Flag1 codes

There seems to be trigger allies_capture and trigger allied_capture. Remove allies_capture. No more help today. 
and for dutch shitting