Been trying to compile with 1.5 but getting this error
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7950 GT/PCI/SSE2
GL_VERSION: 2.0.3
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Anisotropic filtering possible (max 16x)
Loaded Texture: "E:/Ohjelmat/GTKRADIANT1.50/bitmaps/notex.bmp"
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Loading default tag file E:/Ohjelmat/GTKRADIANT1.50/et.game/shadertags.xml.
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Loading map from F:/Pelit/ET/etmain/maps/retardd.map
Open file F:/Pelit/ET/etmain/maps/retardd.map for read...success
Started logging to C:/Documents and Settings/Oma/Application Data/RadiantSettings/1.5.0/radiant.log
Today is: Wed Aug 15 18:23:04 2007
This is GtkRadiant '1.5.0' compiled Jan 18 2007
Official qeradiant.com build by Shaderman
Texture load failed: "textures/"
Loaded Texture: "textures/common/caulk"
Loaded Texture: "textures/egyptsoc_wall/stone04c"
Loaded Texture: "textures/egyptsoc_mat/block01a"
Loaded Texture: "textures/egyptsoc_wall/stone10a"
Loaded Texture: "textures/atech1soc_wall/met_wall01a"
Loaded Texture: "textures/egyptsoc_floor/block08c"
Loaded Texture: "textures/egyptsoc_sfx/lig_b064-01a"
Loaded Texture: "textures/egyptsoc_wall/stone01a"
Loaded Texture: "textures/egyptsoc_wall/stone05a"
Loaded Texture: "textures/egyptsoc_trim/v128-02a"
map load timer: 0.08 second(s) elapsed
--- LoadMapFile ---
F:/Pelit/ET/etmain/maps/retardd.map
70 primitive
2 entities
Setting up
Listening...
=== running build command ===
"E:/Ohjelmat/GTKRADIANT1.50/q3map2.exe" -v -connect 127.0.0.1:39000 -game et -fs_basepath "F:/Pelit/ET/" -fs_game etmain -meta -mv 1024 -mi 6144 "F:/Pelit/ET/etmain/maps/retardd.map"
Connected.
2 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.16
GtkRadiant - v1.5.0 Jan 18 2007 21:34:42
Voter turnout
--- InitPaths ---
VFS Init: F:/Pelit/ET//etmain/
VFS Init: F:/Pelit/ET//etmain/
--- BSP ---
Creating meta surfaces from brush faces
Maximum lightmapped surface vertex count set to 1024
Maximum per-surface index count set to 6144
Script file scripts/shaderlist.txt was not found
Script file scripts/shaderlist.txt was not found
entering scripts/shaderlist.txt (3)
entering scripts/shaderlist.txt (4)
entering scripts/shaderlist.txt (5)
entering scripts/shaderlist.txt (6)
entering scripts/shaderlist.txt (7)
entering scripts/shaderlist.txt (8)
entering scripts/shaderlist.txt (9)
entering scripts/shaderlist.txt (10)
entering scripts/shaderlist.txt (11)
entering scripts/shaderlist.txt (12)
entering scripts/shaderlist.txt (13)
entering scripts/shaderlist.txt (14)
entering scripts/shaderlist.txt (15)
entering scripts/shaderlist.txt (16)
entering scripts/shaderlist.txt (17)
entering scripts/shaderlist.txt (18)
entering scripts/shaderlist.txt (19)
entering scripts/shaderlist.txt (20)
entering scripts/shaderlist.txt (21)
Script file scripts/_unsorted.shader was not found
Script file scripts/alpha.shader was not found
Script file scripts/alpha_sd.shader was not found
Script file scripts/assault.shader was not found
Script file scripts/assault_rock.shader was not found
Script file scripts/awf_props.shader was not found
Script file scripts/battery.shader was not found
Script file scripts/battery_wall.shader was not found
Script file scripts/bbmodels_mapobjects.shader was not found
Script file scripts/blimp.shader was not found
Script file scripts/bunker_sd.shader was not found
Script file scripts/castle_door.shader was not found
Script file scripts/castle_floor.shader was not found
Script file scripts/castle_window.shader was not found
Script file scripts/castle_wood.shader was not found
Script file scripts/chat.shader was not found
Script file scripts/chat_window.shader was not found
Script file scripts/chat_wood.shader was not found
Script file scripts/chateau.shader was not found
Script file scripts/common.shader was not found
Script file scripts/decals.shader was not found
Script file scripts/doors.shader was not found
Script file scripts/eerie.shader was not found
Script file scripts/egypt_door_sd.shader was not found
Script file scripts/egypt_floor_sd.shader was not found
Script file scripts/egypt_props_sd.shader was not found
Script file scripts/egypt_rock_sd.shader was not found
Script file scripts/egypt_trim_sd.shader was not found
Script file scripts/egypt_walls_sd.shader was not found
Script file scripts/egypt_windows_sd.shader was not found
Script file scripts/egypt_wood_sd.shader was not found
Script file scripts/factory_sd.shader was not found
Script file scripts/fueldump.shader was not found
Script file scripts/gfx_2d.shader was not found
Script file scripts/gfx_clipboard.shader was not found
Script file scripts/gfx_damage.shader was not found
Script file scripts/gfx_hud.shader was not found
Script file scripts/gfx_limbo.shader was not found
Script file scripts/gfx_misc.shader was not found
Script file scripts/goldrush.shader was not found
Script file scripts/icons.shader was not found
Script file scripts/levelshots.shader was not found
Script file scripts/lights.shader was not found
Script file scripts/liquids.shader was not found
Script file scripts/liquids_sd.shader was not found
Script file scripts/mapfx.shader was not found
Script file scripts/metal_misc.shader was not found
Script file scripts/metals_sd.shader was not found
Script file scripts/miltary_door.shader was not found
Script file scripts/miltary_trim.shader was not found
Script file scripts/miltary_wall.shader was not found
Script file scripts/models_ammo.shader was not found
Script file scripts/models_foliage.shader was not found
Script file scripts/models_furniture.shader was not found
Script file scripts/models_mapobjects.shader was not found
Script file scripts/models_multiplayer.shader was not found
Script file scripts/models_players.shader was not found
Script file scripts/models_shards.shader was not found
Script file scripts/models_weapons2.shader was not found
Script file scripts/mp_goldrush.shader was not found
Script file scripts/mp_guns.shader was not found
Script file scripts/mp_railgun.shader was not found
Script file scripts/mp_rocket.shader was not found
Script file scripts/mp_seawall.shader was not found
Script file scripts/mp_siwa.shader was not found
Script file scripts/mp_wurzburg.shader was not found
Script file scripts/props.shader was not found
Script file scripts/props_sd.shader was not found
Script file scripts/radar.shader was not found
Script file scripts/railgun_props.shader was not found
Script file scripts/railway_sd.shader was not found
Script file scripts/rock.shader was not found
Script file scripts/rubble.shader was not found
Script file scripts/seawall_wall.shader was not found
Script file scripts/sfx.shader was not found
Script file scripts/shadows.shader was not found
Script file scripts/siwa_fx_sd.shader was not found
Script file scripts/siwa_props_sd.shader was not found
Script file scripts/siwa_skyboxes_sd.shader was not found
Script file scripts/skies.shader was not found
Script file scripts/skies_sd.shader was not found
Script file scripts/snow.shader was not found
Script file scripts/snow_sd.shader was not found
Script file scripts/sprites.shader was not found
Script file scripts/stone.shader was not found
Script file scripts/swf.shader was not found
Script file scripts/temperate_sd.shader was not found
Script file scripts/terrain.shader was not found
Script file scripts/textures.shader was not found
Script file scripts/tobruk_wall_sd.shader was not found
Script file scripts/tobruk_windows_sd.shader was not found
Script file scripts/town_props.shader was not found
Script file scripts/town_roof.shader was not found
Script file scripts/town_wall.shader was not found
Script file scripts/town_window.shader was not found
Script file scripts/town_wood.shader was not found
Script file scripts/tree.shader was not found
Script file scripts/ui_assets.shader was not found
Script file scripts/ui_assets2.shader was not found
Script file scripts/villa_sd.shader was not found
Script file scripts/village.shader was not found
Script file scripts/wood.shader was not found
Script file scripts/xlab_door.shader was not found
Script file scripts/xlab_props.shader was not found
Script file scripts/xlab_wall.shader was not found
entering scripts/ds_bunkers.shader
entering scripts/ds_bunkers_b2_levelshots.shader
Script file scripts/desert_sd.shader was not found
entering scripts/et_beach.shader
entering scripts/mp_beach.shader
entering scripts/camera.shader
Script file scripts/meinshader.shader was not found
entering scripts/mirror.shader
Script file scripts/terran.shader was not found
Script file scripts/test.shader was not found
Script file scripts/KoB.shader was not found
Script file scripts/funhouse.shader was not found
Script file scripts/lightgrid.shader was not found
Script file scripts/q3map.shader was not found
Script file scripts/SoH-FunJump.shader was not found
Script file scripts/rochelle.shader was not found
entering scripts/sub_base.shader
entering scripts/wp_torpedo.shader
entering scripts/wp_uboat.shader
Script file scripts/cel.shader was not found
entering scripts/decoy.shader
entering scripts/dt_oblitz.shader
entering scripts/popsky.shader
entering scripts/recon_terrain.shader
Script file scripts/etcenter_b5.shader was not found
Script file scripts/terrain_example.shader was not found
Script file scripts/Antarctica.shader was not found
Script file scripts/tobru.shader was not found
Script file scripts/Toiletman3.shader was not found
Script file scripts/Toiletman2.shader was not found
Script file scripts/Toiletman.shader was not found
Script file scripts/Toiletman3.1.shader was not found
Script file scripts/Toiletman4.shader was not found
Script file scripts/Toiletman42.shader was not found
Script file scripts/Toiletman43.shader was not found
Script file scripts/TrickjumpTemple1.shader was not found
Script file scripts/[TANC]ToiletmanTJ.shader was not found
127 shaderInfo
--- LoadMapFile ---
Loading F:/Pelit/ET/etmain/maps/retardd.map
************ ERROR ************
Error opening F:/Pelit/ET/etmain/maps/retardd.map: Too many open files
Maybe just boot the computer?