ERROR STARTING MAP (im newbie)


(Hell.Sh!t.Cash) #1

Hello i just newbie in radiant
i kno reeally much but i got a bug starting my sh!t-test-v4 map
my friend aaley starting his server
and its says :

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.

ERROR: G_Script_ScriptParse, line 45: ‘}’ expected, end of script found.


ERROR: SV_SetBrushModel: NULL


help me pls and this is not a noob question i cant find it on this forum

my email : lol.black@hotm.com

THX for looking


(Yojo) #2

can u plz post ur script?
or else, i expect you have forgotten a } somewhere in the script


(Hell.Sh!t.Cash) #3

// ============================================================================
game_manager
{
spawn
{
wait 50
// Wait for all entities to spawn

}

}

// ============================================================================
// Forward Spawn point - Initially owned by Allies
//
// ============================================================================
flag 1
{
spawn
{
accum 0 set 1 // Who owns flag: 0-Axis, 1-Allied
}

trigger axis_capture				// Touched by an Axis player
{
	accum 0 abort_if_equal 0 		// do Axis own flag?

	accum 0 set 0 			// Axis own the flag
	wm_announce "^5Flag [^f1^5] Captrue!"

	alertentity flag1_wobj		// Switch command map marker
	setautospawn "Flag 1"	0	// Set Axis to forward spawn
}

trigger allied_capture				// Touched by an allied player
{
	accum 0 abort_if_equal 1 		// do Allies own flag?

	accum 0 set 1 			// Allied own the flag
	wm_announce "Oops!"

	alertentity flag1_wobj		// Switch command map marker
	setautospawn "Flag 1"	1	// Set Allies to forward spawn
}

}


(AAley) #4

Seems ok to me, if any admin sees this, would he/she mind to remove my e-mail adress from the first post, thanks.

edit: finnaly cash managed to remove my e-mail, nvm admins :bash:


(WeeBull) #5

i also had this problem a while ago and i couldn’t find any faults in my script, so i decided to remake the script, i just opened a new notepad and copied everything (by typing, not by ctrl c / ctrl v) and it worked, it didn’t gave an error though the script was the same :confused: maybe you should try it, the script is not too big.
about: ERROR: SV_SetBrushModel: NULL
this is probably because you have an origin brush in your map which is not linked to an entity, find it and delete it or link it to an entity.


(Igloo) #6

I have a problem with Command Post… too many brushes… i can copy them from one map to other map, but i have an error in game (stfu i don’t know what is incorrect). I will try and someday i’ll do it! :blah:

I was using ED Tutotrials (http://www.spyjuice.com/ld.htm) and i learnt how to make good maps as well :clap:


(kamikazee) #7

Just for nagging, it’s EB. :nag:
(Ok, I feel bored right now, ignore me for a few hours)