Hi all,
when I try to compile my map with:
“C:/Program Files/GtkRadiant-1.3/q3map2” -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath “C:/Quake/” -meta “C:/Quake/baseq3/maps/zell_sca2.map”
(which is the BSP Stage as I understand things)
I get the following error after a while:
— SmoothMetaTriangles —
No smoothing angles specified, aborting
— MergeMetaTriangles —
0…1…2…3…4…5…6…7…8…9…10… (0)
6 surfaces merged
24 vertexes merged
— FilterDrawsurfsIntoTree —
************ ERROR ************
MAX_MAP_DRAW_INDEXES
My map at this point consists of 6 brushes (single room walls) and 11 misc_modell entitys. The modells are quite large, about 600000 faces together.
Can somebody please nudge me in the right direction?
I was not able to find some information about the error message.
I am using a P4 3.06GHz, so q3map2 shows 2 cpu’s.
Thanks,