Getting the following error dropping RtCW back to main screen when testing a custom single player, does anyone know what this error means?
Bad animation number (CG_SLFA): 45
“cg_slfa” seems to relate to “cg_SetLerpFrameAnimation” for player animation sequences (cf. starting line 1116) but I’m not sure why it’s occurring - it happens when firing at the second of two AI in a room (no matter the order it’s always the second one shot that results in the error). AFAICT there’s nothing unusual about the room or the events that happen in it.
Any ideas?