I wanted to put a environment texture on the first person view gun but it doesn’t have the effect it suppose to have.
When I look at the gun which is dropped by a player on the ground then the environment texture does work.
So, is it even possible to have the envmap effect on a firstperson view gun or other item?
Should I add another line to the shader to make it work?
envmap code:
{
map textures/effects/tinfx.tga
rgbGen lightDiffuse
tcGen environment
}