Okay I got a question for you all, I’m not really sure how to go about this.
I have a cave support that can be built/destroyed, this is pretty basic and I have it done, but when the supports is destroyed part of the cave is dropped and the cave is now blocked, and needs to be destroyed. Once it is destroyed and the supports rebuilt, the supports can be destroyed again, the rubble is there again.
What type of entity should the debris be?
I have tried making it a func_construcible, but this only works the first time, and subsequent times don’t work.
I have tried making it a func_explosive, but how do I respawn a func_explosive?
Thanks in advance