Name - Haywire
Nationality - Brazilian
Gender - Male
Health - 120
Speed - 410
Primaries - Hurtsall2k / M4A1 / Timik47
Secondaries - M9 / Caulden / De50
Melees - Kukri / Bat / Beckhill
Primary Ability - Plasmade-Tripwire
Generator Capacity - 2
Generator Ability Cooldown - 9 seconds
Generator Health - 35
Generator Explanation - A small generator placed on a wall, creating another generator on the opposite side of it, with a maximum distance between the 2 of 3m. When placed, both generators will be used (aka the 2 charges of the ability). If one generator is destroyed, the other is not, but the remaining generator will not work. You can replace the destroyed generator using 1 charge of your ability.
Wire Look/Effect - The wire will be very transparent, like phantoms cloak. But with a hint of blue (red to enemy team). It slows down the affected player by 20% for 5 seconds, and does 45 damage per tick. Delay between ticks is .55 seconds. Each tick makes a high pitched warp sound such as proxy mine. Also when tripped, you and your team will get a notification that says ‘Wire Tripped’, and you also get 70 exp.
Tbh the ability was hard to explain, so if you have any questions or concerns, just comment tbh