Engine Limitations


(Stealth) #1

Many apologies if this was already notated. I did search first. :evil:

I’m curious to know where I can find specific information regarding the limits of the Enemy Territory engine like max poly counts for map-objects, weapons and player models, max size or dimensions of maps and stuff like that.

Any help pointing me in the right direction would be appreciated. :smiley:


(stealth6) #2

here are a few:
http://games.chruker.dk/enemy_territory/limits.php

nice name btw :stuck_out_tongue:


(Stealth) #3

Isn’t it though?

You da man Stealth! Not exactly what I was after but thanks anyway! :slight_smile:


(Detoeni) #4

max poly counts for map-objects

md3 is 1000 verts per surface within an objects (thats when been burned into the bsp), loading on the fly might be a bit more, as “1000 verts per surface” is a compiler limit.
Not sure about the other two.


(Stealth) #5

Bingo! Thanks mate.