Did we go from glowing guns to show a gun buff to rim lighting to show a gun buff?
What happened to: The enemy indicator only shows up when you put your crosshair on him? Retorical question, I know, it was explained, it didn’t work. By the same logic we have the red glowing enemies all enemies should be on the mini-map if anyone can see them, wheather they are being spotted 9aimed at) or not because hell, anyone on the map anywhere in visual range is now automatically spotted.
I know it’s a repeated theme, but how the heck hard is it for your brain to say “that guys not a teammate because he has no blue aura *green trainagle, whatever), therefore I can shoot him”. It’s proven that this works fine in previous games, there’s no issues distinguishing friends from foes in those games (cough ETQW).
+1
[QUOTE=tokamak;269134]If there’s truly a group of people who have issues wit this, then it would make sense to turn this into a perk. If this truly is a difficulty for them, then sacrificing a slot would be more than worth it.
[/QUOTE]
It’s a terrible idea for an ability, everyone would take it to be on an even playing field and all it would do is reduce everyone’s slots by one.
Bad idea, same as making it an ability. To me it should be server side only.
I still think SD will make it a server side cvar, so you can tun off the enemies quake live skins and leave friends on. I can see this being a problem if there is an intent to indicate the enemies buff with the rim lighting, because you will loose that too.
All that said, I really don’t care if it’s a default setting or not, just having the option to turn them off if you want will be fine. Hell, despite my comments above I’m more than willing to try them for at least a week to see if SD is right. If it turns out they are wrong and the majority of players hate it, the majority of servers will have them off in short order. Regardless, you will probably be able to find a server configured the way you like it.
Even though they make no sense to me it’s only a big deal if they aren’t configurable server side.
