I see many times in YT videos enemies being displayed at a much deeper red color than normal and teammate’s names being displayed at a different color than default as well. I can’t find any setting for this in the menus, is this a mod? How can I do it?
Enemy Colors?
I believe you are looking for this. 
Open the ShooterUI located at
Documents > My Games > UnrealEngine3 > ShooterGame > Config
and find the following lines:
[ShooterGame.SGUIHUDIFFObjectAlly]
m_PrimaryColor=(R=0,G=150,B=200,A=255)
[ShooterGame.SGUIHUDIFFObjectEnemy]
m_PrimaryColor=(R=240,G=95,B=65,A=255)
A is responsible for the transparency.
You will find m_SecondaryColour colour as well however I didn’t figure out what it does the last time I tried.
You can also do that through Xyfurion’s hud modifier,it’s much more accurate.
Just click the gear on the bottom left corner of the app once you opened it,get to the “Color” tab,then do whatever pleases your eyes
.
[quote=“Kirays;c-226046”]I believe you are looking for this. 
Open the ShooterUI located at
Documents > My Games > UnrealEngine3 > ShooterGame > Config
and find the following lines:
[ShooterGame.SGUIHUDIFFObjectAlly]
m_PrimaryColor=(R=0,G=150,B=200,A=255)
[ShooterGame.SGUIHUDIFFObjectEnemy]
m_PrimaryColor=(R=240,G=95,B=65,A=255)
A is responsible for the transparency.
You will find m_SecondaryColour colour as well however I didn’t figure out what it does the last time I tried.[/quote]
@Kirays said:
I believe you are looking for this.Open the ShooterUI located at
Documents > My Games > UnrealEngine3 > ShooterGame > Config
and find the following lines:
[ShooterGame.SGUIHUDIFFObjectAlly]
m_PrimaryColor=(R=0,G=150,B=200,A=255)[ShooterGame.SGUIHUDIFFObjectEnemy]
m_PrimaryColor=(R=240,G=95,B=65,A=255)A is responsible for the transparency.
You will find m_SecondaryColour colour as well however I didn’t figure out what it does the last time I tried.
@Kirays said:
I believe you are looking for this.Open the ShooterUI located at
Documents > My Games > UnrealEngine3 > ShooterGame > Config
and find the following lines:
[ShooterGame.SGUIHUDIFFObjectAlly]
m_PrimaryColor=(R=0,G=150,B=200,A=255)[ShooterGame.SGUIHUDIFFObjectEnemy]
m_PrimaryColor=(R=240,G=95,B=65,A=255)A is responsible for the transparency.
You will find m_SecondaryColour colour as well however I didn’t figure out what it does the last time I tried.
have you changed your enemey color ?