end of map - dead player?


(SteelRat) #1

Is it possible to end the map when a player gets killed?

I am making a small map for 1 vs 1 play and would like to end the game if one or the other player was killed. I think it is doable but I just can’t figure out how…

Any help would be highly apprechiated!

Cheers,
SteelRat


(Ifurita) #2

you could use 2 trigger_multiples, one checking for axis and one for allies. Ending the game once one of the two is no longer within the fight box. Take a look at et_headshot for a good example.

Oh, FWIW, it’d be more effective to have a fighting arena which resets upon the death of a player vs the map ending. Otherwise 1) you might have problems with only one player looking around the map and 2) people would only get in 1 fight before you exited the map


(nUllSkillZ) #3

Try to take a look here:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10056


(SteelRat) #4

Thanks! :smiley:

  1. people would only get in 1 fight before you exited the map

This is exactly what I am looking for.


(Loffy) #5

“One shot. That’s what it’s all about. One shot.”


(carnage) #6

if you could get someone to pick up objectives you could end the match when they were droped so you had to asasinate a member of the obosition