It’s a good idea the a and b cases but wouldn’t it have been a better idea to make just 1 elite case in which you can pick for which mercs you wanna get a card (ofc with a minimum selected count of mercs)?
Or is that just me?
It’s a good idea the a and b cases but wouldn’t it have been a better idea to make just 1 elite case in which you can pick for which mercs you wanna get a card (ofc with a minimum selected count of mercs)?
Or is that just me?
[quote=“sensitiveJellyfish;17423”]It’s a good idea the a and b cases but wouldn’t it have been a better idea to make just 1 elite case in which you can pick for which mercs you wanna get a card (ofc with a minimum selected count of mercs)?
Or is that just me?[/quote]
The whole thing about cases is that it is not guaranteed you will get what you want.
I don’t see how the elites cases are rares if everybody got it !!!
Sorry but i prefer the old way that we get elites cases. Cause of the rarity.
I don’t like that when you buy a bundle of 10, you have to get all A or all B. They should definitely change it so when you buy a bundle, you get to select how much of A and B you want.
This is barely an upgrade to the system
If they would have made the cases for individual mercs I would have been more onboard. Slightly increasing your chance of getting a good card, at a good rarity and the right color scheme isn’t much of a change realistically.
So you can pay 3.49 for the exact bronze loadout you want, or you can pay for 2.49 for a random one for a random merc with a 30% of getting something better than bronze. That’s… not a tempting offer. And I’m putting it mildly.
Compared to Elite cases it also sucks because if you’re looking for bling you get a 100% chance for 4.99.
Creating merc groups doesn’t do much either. It’s a step in the right direction, but it’s such a small step that you need a microscope to see it.
Just separate skins from loadouts already. Or at least allow for rerolling all Silver/Gold/Cobalt cards with 2 options: reroll skin (because bamboo sucks) or reroll loadout.