Elevated Transport Released


(CrazedFan) #1

OBJECTIVES

  1. Destroy/Protect the entrance to the Center Complex (affects spawn point)
  2. Destroy/Protect the southern wall that protects the fuel pump
  3. Construct your team’s command post and protect it
  4. Destroy/Protect the fuel pump that supplies fuel to the tram’s generator

DOWNLOAD

I am hoping to get some file serving support soon. This I fear will crash my server. But, you can download the file right now from http://www.elevatedgaming.com/v2/?p=greenlee_et

ABOUT THE MAP

This is my first map release. As with all maps there are some obvious weak issues. I planned to
have the tram functioning; however, none of my experiments satisfied my ambitions. Over time, I am sure I could have it all function as I would like, but, I am compelled to release this, my first map, and begin to refocus on the next project.

Known issues include some terrain texture issues here and there, two brushes that have
light overlap, I think the forward spawn points should not be visible before forcing the
spawn point. Some may say the map is a little off balance and favors the Axis. This was
intentional. If you are still playing Enemy Territory I am confident you are looking for some real challenges. My hope is that a good server with stable players will swap sides at the end of each match.

Please feel free to send comments to greenlee@elevatedgaming.com.

View All Screen Shots: http://www.elevatedgaming.com/v2/?p=greenlee_et

Thank you for your support.

-Aaron

greenlee@elevatedgaming.com
http://www.elevatedgaming.com


(thegnat) #2

PCgamemods.com Mirror: http://www.pcgamemods.com/8076/

:drink:


(macbeth) #3

:clap: :clap:
hi i will put your map on my server IP:67.19.153.148:27960 LOL TX server
i like test new maps with some friends on this server :banana: :banana:
see you there guys

MacBeth


(cementoske) #4

nice … don’t have much more to say about it :slight_smile: NICE :slight_smile:


(Fenris) #5

Great map, good graphics, not too complex, easy to find your way around (mostly, I didn’t figure out if and how to get the Tram working, tho I did figure out I didn’t need to either :)), nice command map, steady fps all round. I’ll be putting this one into my server rotation instead of a few other maps, then maybe I’ll get to meet some opponents as well, hard to judge gameplay all alone :slight_smile:

But, you can shoot the boards off the wall, tho not everyone and you can’t shoot the chairs… :frowning: :banana:


(deej) #6

yeah I have trouble shooting some windows too :slight_smile:


(thore) #7

oookay, i had my walk now.
i’m kinda disappointed to be honest. the map shows a whole lot(!!!) of detail work that really contribute to
the style of a map like nothing else… the tram pendulum, the nearby tree that is spanning across the path…
great to see people spending time with items that aren’t just there to shoot at.

but the south wall can’t be planted from the inside, there is no dyno cm marker on the fuel pump, you can’t
plant on top of the pump, there is a missing model near the crashed tram, the terrain has some serious(!)
cracks, some windows can be shot - other can’t… lets say the map has some obvious flaws that work
against the lovely detail. actually more flaws than detail. saaaaaaaaad.

overall map layout is good, details are great, quality eaquals beta stadium.

seems as releasing final finals instead of alpha, beta, final becomes a new trend :confused:

not bad for a first map though… there’s lots of technical stuff included i still don’t
know how to manage. it’s just all those flaws…