where does one find the explosions, muzzle blasts, etc for W:ET?!?! I checked all the .pk3s and I’m just totally stumped I can’t even find what file type it uses.
Any help here would be great. Thanks!
Effects for W:ET?
As in sprites?
try /sprites pak0.pk3
There are also a few minor items in /gfx/misc (smokepuffs, bulletmarks)
Most of the shaders are in _unsorted I think.
models/weaponhits - bullet n blood splashes
models/weapons2 - muzzle/nozzle flash models (and some in models/multiplayer too)
Flamethrower also uses nozzle sprites
no, I mean like the 3d explosions and fire and smoke. Surely its controlled by some sort of effect file?
I think you are thinking of other games. Or maybe somebody has reworked effects for a major mod.
But I suggest you read the function CG_MakeExplosion in the source code file CG_effects.c called from CG_weapons.c. Effects are generated in the client upon a server event, with the client’s compiled C code creating the random look.
:o Well congratz then to SD, they look very 3d! But ok then, no effect editing for me.
I won’t touch anything with C. 