Hi,
i’ve tried to modify a tracemap.
So that it isn’t possible to call artillery and airstrikes in some areas of a map (I’ve tried battery).
But with no success.
Is this possible?
If yes: What colors have to be used?
Hi,
i’ve tried to modify a tracemap.
So that it isn’t possible to call artillery and airstrikes in some areas of a map (I’ve tried battery).
But with no success.
Is this possible?
If yes: What colors have to be used?
I think you can stop mortars with this, but airstrike code checks only for the “sky” shader statement AFAIK.
perhasp yopu could use ETpro to place some invisible planes via script over the area you dont want aristrike and then use tracemap to stop the mortar
Not if you put it at the top of a map. (Ok, it whould stop panzer shots from disapearing in the sky, but who tries to shoot birds with a panzer?)