Having played Eagles 2 Ways on Lemmings United, I have a few thoughts (Lemmings is a large server with 10second respawn with FF off)
The second Allied spawn flag (the one in the castle) should become permanently owned by Allies after X amount of time…maybe 30 seconds? Otherwise, an Axis flamer comes down and grabs the flag too easily and Allies are stuck trying to get back up which breaks gameplay.
The ending is way too easy for Allies sometimes. And sometimes it is too hard. In Drakir’s version, you could dyno underneath the bridge. In Loffy’s I can’t seem to dyno from the bottom.
The bus would be hard to repair when it is on the Axis airfield due to the close spawn. And if you make the bus repairable, it becomes a problem because Allies have then destroyed the bridge, how are they gonna repair the bus on the OTHER side of the bridge?
The answer may be to have ANOTHER final Allied spawn on the other side of the airstrip when the bridge is blown. Then it would be a great battle at the end to repair the bus and get it to the airplane.