Could you please help me i am just experimenting with making a dynamitable wall and its just not going right for me, i’m following the tutorial from Andi Tyler and everything goes as per the tutorial.
When i load up the game i get teh messages saying i’m in tha area, but no dynamite symbol. If i add health into the entity fields at 0 i get nothing if i delete health from the entity keys i get the fist showing and i can stab my wall till it blows up.
I’ve got feeling the script is not doing its job and not telling the game its a dynamitable object.
Heres what i pasted in
game_manager
{
spawn
{
}
}
dynamitetest
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce “Allies have blown up the Dynamite Test!”
}
}
I got this from a thread i was using for help it still doesn’t work though, i have looked through loads of threads and can’t find an answer, i know you may have answered this question in the past but please if you could spare some brain cells and save me from hanging myself.
Thank You in advance