When i plant a dynamite at an objective then the speaker says dynamite planted but when the dyno goes off the wall is still their.
dynamite makes no damage
EB1
(EB)
#2
U need to give more details.
what you have typed above is equal to => “I have candy…it may be chocolate”
So…more details PLZ
nikita
(nikita)
#3
its useully either a trigger or a script prob
make sure you have script like this
game_manager
{
spawn
{
}
}
passage1 // Need the value of your wall name
{
spawn
{
wait 200
constructible_class 3 // = 3 - dyno blow only / 2 - setchel and dyno blow
}
death
{
wm_announce “Massege!”
}
}
allso i learened and not in a very PLESENT way 2 search 
if u search u will find more then 50000 answers
here is 1
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=2417
nikita
(nikita)
#5
jah
and save it as the same as your map.bsp name
spose ur map called something.bsp
you need 2 name it something.script