questions:
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Is it possible to create a rotating light (like that on a police car) using this engine? ie- a red ocillating strobing warning light once enemy advances past a certain point.
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I sit possible to create lighting that exists inside a building/structure that is normal (looks normal and intact) that could be affected by Airstrike going off above it, or grenade/explosion going off in room causing the light to operate in a second destroyed state. ie- airstrike goes off above bunker and the room shakes and the glass in the lights (not all) breaks and the lighting changes. You know how in old war movies when the bombs hit the lights dim and dust falls and some go out.
I think these things could add more realism to the maps. just wondering if possible and maybe someone could generate an example, via scripting etc.
thanx fer your time,
Chris / emPulse