Ive been thinking about this for a long time but it might be op. The ability to pick up someones elses weapon and they have the ability to drop it. Also when someone dies you can pick up there weapon but you can only pick up the weapons available to you e.g. a fragger can only pick up the m4, k121 and br-16. another e.g a rhino kills a aura he can pick up her remberg which has a gold skin on it but if he kills another aura that has the colbalt blishlock he cant pick it up because its not available to him in loudouts
Dropping weapons idea!?
No, it completely defeats the purpose of the loadout and augment system and makes mercs less dependent on Supports and ammo caches
This is not CS:GO or Call of Duty, you should only roll with what you picked in your squad and nothing more
yes but i don’t think it will affect the power of anyone and it rewards for killing a player because you can have there skin until you die
and if only phantom can pick up snipers maybe even shotguns xD but that would be op
It will benefit the player the player that kills someone, image the loadout for fletcher with double time, unshakeable, and drilled, if someone with this loadout kills someone with the empire 9, he will have the best loadout. Basically what I meant to say is it will broke the loadout system
yes true maybe the ability to pick up there whole loudout but it will never happen