Drop rate booster bug?


(Bad_Target) #1

I’ve had 20% and got 20 normal case drops without getting a shell shock case. Now I’m at 30% and 5+ drops with nothing. This has got to be a bug?!


(ClemClem7) #2

That’s bad luck they’ll tell you, that’s shit rng I’ll tell you. Good luck.


(RectalTerror) #3

Same here, 12%, truckloads of case drops, haven’t seen the color of an event case yet. Smells scam.


(emjot) #4

“I’ve had 20% and got 20”

This is like roulette.

Let’s say there is red and black, you have 50% chance of winning if you bet on red.
You lost.
Now, if you bet on red, you still have 50% chance, not 100%.

1*% chance of drop means, I can buy 1000000 cases, each time I open one I have 1*% chance of dropping my precious loadcard.

*example.


(RectalTerror) #5

Now, if you bet on red, you still have 50% chance, not 100%.


That’s really a poorman’s view on statistics. Especially on computer-generated randomization.

theorically, a 50% distribution between 0 & 1 could produce the string “0000000000000000000000000000000”. Very very little chances for it to happen (with something really random, like, in the quantum physics world), but it theorically could.

But this is computer generated. If you’re asked to produce a random generator (& there are many many out there, ranging from poor to very good) and your algo CAN spit out 0000000000000000000000000000000, you did a crap job.


(Battleluke1) #6

Same with me too. I have a 10% chance and still have not got one. I have played over 60 games and still nothing but crappy Equipment cases. At least give us one at the end of the event.


(emjot) #7

I had 3% chance and dropped. > @376E1AE459B1 said:

Now, if you bet on red, you still have 50% chance, not 100%.


That’s really a poorman’s view on statistics. Especially on computer-generated randomization.

theorically, a 50% distribution between 0 & 1 could produce the string “0000000000000000000000000000000”. Very very little chances for it to happen (with something really random, like, in the quantum physics world), but it theorically could.

But this is computer generated. If you’re asked to produce a random generator (& there are many many out there, ranging from poor to very good) and your algo CAN spit out 0000000000000000000000000000000, you did a crap job.

Yet, it depends on algorithm. For each “0” in your array there was 50% it would have been 1 :slight_smile: :slight_smile:

I really don’t know if it SHOULD happen or not taking CPU randomization, I think this matter is questionable.

For other people who think what the hell they are talking about:
https://engineering.mit.edu/engage/ask-an-engineer/can-a-computer-generate-a-truly-random-number/