GENERAL
[ul]
[li]Bullets now do 33% more damage to the EV and Doors.[/li][li]The objective Jug now insta kills on hit. [/li][li]EV speed is now limited to a maximum of 3[/li][li]C4 timer now defaults to 55 seconds[/li][li]Overtime is only triggered if all aspects of the objetive are currently active.[/li][li]Incapped enemies and team mates death status is now shown on the HUD.[/li][li]Player acceleration has been reduced by 30% (de-acceleration is untouched)[/li][li]Player aim down sight movement speed has been increased by 30%[/li][li]Camera reload / shooting animations can now be disabled[/li][li]Spawn / Revive protection is now 65% damage block for 2secs regardless of player actions. [/li][li]Death within 5 seconds of a revive now results in an instant gib. [/li][li]Auto switch back to same weapon/ability after revive or jug objective.[/li][li]Head hitbox has been increased by aprox 10% for all Mercs. [/li][li]Merc incapped hit box has been lowered by 50% (To allow easier shooting over)[/li][li]The 100ms network barrier is now dynamic based off avarage ping between fighting players.[/li][li]Passive health regen now starts after 2 seconds but rate is reduced by 33%.[/li][li]Map based ammo packs now provide full clips at a time but time difference means the overall rate is the same.[/li][li]Attackers and Defenders spawn time is now on a 10sec offset (50%) but equal durations (stopwatch mode)[/li][li]Transparrent objects (like railings) no longer block bullets.[/li][li]All side objectives (except forward spawns) default to complete for Attackers. (Make them focused towards Defence at the start).[/li][li]All side objective C4 plants now default to 40sec.[/li][li]All Mercs that can revive team mates now have a 3D compass to show team mates in need when they are off screen.[/li][li]When in public server matches (non-matchmaking) you can now select any Merc / Loadout you have unlocked.[/li][li]When in public server matches (non-matchmaking) you are now limited to 2 of each Merc per team.[/li][li]In competitive matchmaking you now select 1 Merc that you will use for both attack and defence. However you are able to select up to 3 of that Mercs loadout cards.[/li][li]When incapped you now see from a first person perspective by default (can be changed in options). This is to both increase immersion and showcase enemies skins/loadouts.[/li][/ul]
More to come soon! lol


