Dream : Dynamic Skybox


(stephanbay) #1

Hello again fellas,

I was wondering if there is anyways (even if complicated) to make a sky change during the game. I have a map and i would actually make a sky change (like from noon to sunset only). I have tried to remapshader of my skybox in game but it didnt work.

Any ideas or suggestions ?


(nUllSkillZ) #2

There’s a map called seasons (or something similar) for Q3.
Not exactly sure if there the sky is changing.


(Graham) #3

What sort of changes are you talking about?


(Shallow) #4

I wonder if the original poster is reading the thread after the forum’s three month holiday…

Anyway, some relevant discussion here:
http://www.quake3world.com/forum/viewtopic.php?t=28022


(stephanbay) #5

I am Iam, how could i not read whats happening in the SD forum now (i missed it so much).
Well, i will take a look at that thread. I have already released my map (under the name of Sniper Marina). May be this will help me get some news stuff for the next beta/final.

Thanks
:evil:


(stephanbay) #6

I have read that thread and i must admit that i better wait til my knowldge help me undertand it. Here is what i didnt understand (and not knowing how do it either) :

1 -place the skybox as a portal
2- surround the sky camera with a rotating shader sphere that rotates v.

That thread is mostly about changing from day to night. What i would like to do is just changing the skybox from moon to around 17.00 (i can make a good and slight transition of this one with the skybox i have actually) . I m not managing to change any lightmaps or lightning in the map.