Well since I first entered the closed beta I have been trying to plant the seed of a draft mode so this could be a long one…
First off, lets look at the reasons why a draft mode will NOT work…
Right now we simply do not have enough Mercs, especially when it comes to Mercs that are adept in certain roles (Engineer and Medic). I feel it is expected that both teams would like to run a double medic setup most of the time and this would require a minimum of 4 medics to even be possible but 6 to 8 medics to be optimal but maybe more if you look at the idea of bans. The limited pool of Mercs that a player has available is also an issue… In the short term you could do the TF2 Highlander style draft mode and save full draft with bans for higher level (lets say you need to be level 30+ and have access to all Mercs before you can enter). Finally we would need a robust reporting/punishment system (maybe surrender?) to reduce issues. This is something a lot of “smaller” F2P games have struggled with due to fear of losing players, however I do not feel the people causing issues are likely to be the same people spending lots of money so this is something to weigh up looking at some research.
Part of me really wants to just snatch a TF2 Highlander style mode from you guys. However, there are some rather big downsides to only committing to Highlander rather than full Draft. One of the biggest ones is really dependent on how much you would push for a Draft mode before release. If the “expected” way to play was a out and out draft mode you would be able to drop the idea of multiple skins per skin and have much more creative freedom with the skins designs. A full Draft mode would also allow for a much wider range of tactics to be employed and a much more dynamic meta forming. With the TF2 Highlander format we will likely see the same selections come out game after game… Most likely something like Vasseli, Sawbones, Aura, Bushwhacker and Skyhammer, Not saying that this would be the exact team but it would not be far off. In this case I am afraid you would be more likely to see strange strats with the current system due to the ability to pick strange combos with very little risk. Saying that, I still do not like the current system all that much due to lack of commitment required and the flexibility turning almost into randomness. Taking a Rhino for a whole match on the other hand… BIG commitment. I think basically the one thing that both Draft and TF2 Highlander have over the current system is making players use Mercs outside of their optimal setting. This is something I really like the idea of from a Player, Spectator and YouTubers point of view. Please understand when I talk about the TF2 Highlander mode I am doing so in the assumption that you cannot switch to other Mercs mid game and the 5 players would each fill one of the 5 roles (Medic, Field Ops, Engineer, Solly and Recon)
There is one thing I hear a lot whenever this kinda talk comes up and that is “Takes away options and creativity” and whilst I understand the logic behind thinking that, its not really that simple. A choice you are forced to make is not really a choice… Sure, it looks like a choice and tastes like a choice but in the end its just an optimal strategy. Very few people would take a Proxy on an objective with no need for a Engineer or lost of close range, so switching Merc away from a Proxy to something like a Fragger was not really a choice but more a kind of requirement. When drafting the choice to take a Proxy knowing that shes great on 2 of the 3 objectives but rubbish on 1 is much more meaningful and much more of a real choice. Not to forget that when playing Proxy on a objective you are not suited for, you have to be creative in order to make it work.
Actually… I would be interested for one of the devs to post up the average number of Merc changes per player per match and the average amount of time spent on each of the Mercs in the squad during the duration of a match.
Personally, the biggest reason that I switch Mercs in a round is due to trust…
I simply do not trust my team to defuse an objective, repair the EV or stop the EV. Knowing that I change my Merc quite often during a single match made me wonder what the effects of doing so would be… Honestly, I think the ability to “do everything” has almost removed my need to trust my team but at the same time I also believe its made me more frustrated with my team in general. Switching to Bushwhacker so I can repair the EV that no one has bothered with for 5 min only to have 2 other engineers come up behind me and start repairing at the same time is beyond frustrating for me. Also, it is quite easy to blame yourself for each and every loss due to your ability to be the objective player. I actually envy players like Freze who never play the objective and just go for kills but its just not me… Whilst having a horrible engineer will be very frustrating in a random draft game, at least its not my fault… Whilst adding team pressure I believe a draft mode actually lowers personal pressure. I feel that the current game lacks any real feeling of team work as you will often become the team yourself when something needs to be done. Having to switch to a engineer to defuse a bomb in a situation where if I could have played a Fragger or Sawbones I would have been able to clear the enemy for a team mate, has honestly cost most of us more matches then we would care to count.
So, in conclusion…
I would absolutely love a full on Draft mode with Picks and Bans in future. First off I think a basic Draft mode without bans and even before that a TF2 Highlander style hybrid where you pick one of each Merc per team and stick to it for the duration of the map… I would keep matchmaking simple and allow teams to run dumb combos if they so desire as this would be best for low player numbers (start of open beta and such). Maybe later on after you get some data on how things are going then look into tweaking and maybe adding more options. Maybe have a preference style screen where you choose the roles you PREFER and try and match teams based on that. But yea…
Give us Turtle, Javalin, Phantom, Sparks, Kira, Aimee and Tesla and get this going 