I am writing to point out problems with medic mercs.
The only problem I perceive is that when a player is downed, the perspective should change to the nearest medic. This game has elements of previous titles, e.g. RTCW, ET, and ET QW. In at least two of those games, the player that was downed, as in Dirty Bomb, would be given the choice to either 1) Tap out and respawn, or, 2) wait for a medic. While waiting, if the option to wait for a medic were chosen, the perspective of the downed player would snap to and follow the closest medic, within a certain (very long) range. The downed player could then choose to wait for the medic, or, if the medic was killed or not responding, could ‘tap out,’ and resume game play from the spawn point.
I am requesting feedback as to whether or not this ‘feature’ might be implemented. The current state (of not following available medics) is a major difference between the previous games, and I understand there may be design or balance choice that dictates this feature. However, this would be an easy feature to implement, and it would influence game play in what I believe to be a beneficial matter.
Please advise.