Don't worry I'm having so much fun /s


(NxA_Noxie) #21

Hey there! I’ll go take a look and see what I can find out.

But, everyone is correct level doesn’t mean anything… but it does =P
I’ve run into players who were lvl 5-10 who were already really good at the game and killing the lvl 40’s.
I’ve seen lvl 30’s and 40’s where I’ve murdered them :stuck_out_tongue_winking_eye: (We all know I’m not that good lol) But for the most part high lvls have had more time in the game and with that are just ‘better’ than a lvl 5.

For ranked - your rating is what matters - The game attempts to match you up with players close to your rating… then slowly expands in both directions higher and lower until you are matched up with 10 players.
You can see this in the bar that loads when starting a search ‘establishing search parameters…’ then ‘Increasing search range’ then the bar slowly expands further as you search until a match is found.

Now let’s say you are middle ranking but there is only 3 other ppl in that range searching (so total of 4). The search then extends out and finds more players and you end up higher and lower ranked/lvled players.


(XavienX) #22

[quote=“Jostabeere;152742”]Can’t wait for the guy who gonna say: “But levels don’t matter even not in this case”
Srsly SD, get your head out of anything you have it in right now and fix casual matchmaking, please.[/quote]

To me, I think levels do kinda matter as it gives the opponent a sense of idea who they are up against or teamed with so they know who to depend on. Removing it will only decrease the player’s knowledge about the players around them.


(LifeupOmega) #23

Oh and lets not forget the recent issue where one team gets 2 more players than the other right at the start too even if no one leaves or joins. That’s good fun.


(kibloy) #24

This is why I try to only play on min level 10. That, and the constant stream of tears about my level even if I’m playing incredibly badly.


(LifeupOmega) #25

Min 10 is just as bad honestly, except it has even more tryhard Sparks/Fragger/Redeye players.

Oh yeah, I’m just gonna keep adding on to this now. You know when you join a 6v6 server expecting 6 versus 6 like the name implies? Well yeah, that’s a thing of the past.

(3 times today)


(Matuno) #26

[quote=“LifeupOmega;153163”]Min 10 is just as bad honestly, except it has even more tryhard Sparks/Fragger/Redeye players.

Oh yeah, I’m just gonna keep adding on to this now. You know when you join a 6v6 server expecting 6 versus 6 like the name implies? Well yeah, that’s a thing of the past.


[/quote]

Woah, that’s new.

1 v 15, I’ll take you all on!


(Jostabeere) #27

@RazielWarmonic @stayfreshshoe Can we like, maybe, get any response on this topic people kept writing and ranting about for months now? When things like unbalanced 4vs7 and (even if levels don’t matter, but the experience tied to them does) all highs vs. all lowest levels will be fixed, improved or whatever, and if you don’t want or don’t find it neccessary enough, why not?


(Amerika) #28

Hide levels because they perpetuate balance ignorance. Fix any bugs with the sorting algorithm and change the sorting method to prioritize ensuring there is competent players on both teams as opposed to “making the ELO numbers match exactly” per team. Pretty much all the issues that can be resolved are solved by those simple changes.


(watsyurdeal) #29

I agree with hiding levels, and I am a bit stupid atm, but are you saying both individual skill and experience (time played, total xp, etc) should both be considered when shuffling teams?

Cause I think so as well


(Amerika) #30

[quote=“Watsyurdeal;153209”]I agree with hiding levels, and I am a bit stupid atm, but are you saying both individual skill and experience (time played, total xp, etc) should both be considered when shuffling teams?

Cause I think so as well[/quote]

The system tries to make sure that Team 1 has the exact same ELO score as Team 2. So if you’re really good and have a crazy high private ELO rating you’ll end up with a lot more players with much lower ELO scores than the other team. This can cause a lot of issues as you might not be able to carry them and even if you do the potatoes will still have a bad time because they are playing against better players on the other side. Also, if the really good player quits out the team immediately goes from having a rough time to getting pounded.

I want SD to change it and forget about trying to match ELO scores perfectly and instead try to put competent players on both teams and less good/experienced players on both teams. And I’d love it if they went even further and tried to take your current squad into account and spread out medics and engineers and such to ensure both teams at least have players that have the option to play those roles if needed.

Oh, and an autoshuffle if the number of players are off on one side for too long as well. I am definitely behind that.


(Jostabeere) #31

I mean, yes, maybe, but hiding levels will only create a placebo-effect in players heads.
The unbalanced games with all experienced people against newbs will happen with or without visible levels.
But I would like actual Elo ranks visible in pubs instead of levels.


(Icecoal) #32

I had a similar match today.

Its a pitty people almost never shuffle because a stomp is so much more fun.

And then the gg and ez at the end :smiley:


(Amerika) #33

I mean, yes, maybe, but hiding levels will only create a placebo-effect in players heads.
The unbalanced games with all experienced people against newbs will happen with or without visible levels.
But I would like actual Elo ranks visible in pubs instead of levels.
[/quote]

People think the game is balanced by levels instead of the skill scoring system it actually uses. So right off the bat they have it in their head that games are imbalanced. Then they win or the game ends up being a good game and they forget. Until the next time they think that the game is imbalanced due to looking at levels and then they get stomped. Which had more to do with a player or two dropping from their team or simply people not running/having classes they need on the team.

So no, it’s not a placebo effect as the change isn’t fake. It changes how people who don’t know better mentally view a match-up. A lot of the people on these forums STILL think that games are balanced by levels when they have literally zero impact on sorting. And people who don’t read the forums will almost always assume the games are balanced by level. Hell, I ran into a guy last night who legit thought you got more power the higher level (like in an MMO) you got so he was trying to boot me from a server. And he was level 10 with at least 70 hours of playtime.

It is a system that allows people, through little fault of their own, to assume the game is balanced this way and immediately get salty if they hit tab and see that the levels on each side don’t match perfectly.

Oh, I guess I’d also be behind showing a public ELO rating for pubs or some kind of rank system like you see in MM. At least then people could see that the level 50 guy on the other side is actually not the BEST PLAYER OF ALL TIME and is in fact only a medium level player. But that will never happen for multiple reasons. Most of you also know how much I’d prefer finite merc levels too.


(Amerika) #34

BTW, the other day I played a few rounds against a guy that was in his 100’s, a guy that was in the high 80’s and a guy that was around 50. During quite a few of the maps all three were sorted against me and the system was giving me people who were much lower level (I think the highest I had was a 20). My team won all of those games.

Was that because I am the greatest player of all time and able to overcome insurmountable odds despite my huge handicap of only being level 71 myself and being saddled with completely incompetent level 9-20 players (because they are lower level they have to be terrible by comparison, right?). Or was it because those guys weren’t as good as their level would suggest and the skill sorting system worked in this case. The games were competitive and pretty close and neither side had people leaving (probably a big reason for them being close/competitive). But if I would have screenshot it and added it to this thread it would have fit in perfectly.


(watsyurdeal) #35

Honestly I don’t think anything needs to be displayed on pubs, knowing how good or bad your enemies are doesn’t suddenly give you an excuse to complain or to get lazy. People should be playing at their best all the time, there really isn’t any reason not to.


(blisteringOwlNest) #36

@Amerika I don’t think anyone has a problem with levels past level 20-25, as that’s when you should have figured out not only the basic stuff, but trick jumps and map advantage as well. What really annoys people, including me, is when it’s single digit levels against double digits, especially when they are really high.


(Amerika) #37

I think it’s more around levels 7-10 where most people start to taper off with time played directly translating to more skill. At that point you have 40-70 hours played and should be as competent as you’ll ever be with quite a few mercs and all of the maps. More time played beyond that has a significant drop-off in regards to skill gain over time. You don’t stop learning. You just gain less and less with more time played and at some point people hit their particular skill ceilings.

But a lot of people out there don’t realize that because they simply see high level = must be amazing which then means teams are immediately unbalanced.


(LifeupOmega) #38

I wish I had a screenshot of the outcome now because 4 of my team never went above 1000 in that game.


(BerylRdm) #39

@Amerika @NxA_Noxie

Here you go:

0:19 - teams got shuffled before game began, and in 0:20 you can see how it went.

But, here’s the outcome:

They actually won, even tho only one player had positive k/d.


(MTLMortis) #40

Just a note.

“Potato” is a rather derogatory term used for someone with Down Syndrome in case anyone didn’t know. I know it may be unintentional in most cases, but it can be upsetting to some people and I’ve seen it crop up quite a lot lately. Thought I’d mention it.