The blockout version was better than what has been released. The new “Dockyard” is a new map. A lot of things have been removed and annoying invisible walls thrown everywhere. Some areas have been narrowed down too much and flanking routes or paths lead to nothing. The last objective is hell for attackers and it has no useful routes and very few jumps. It feels like a Call of Duty map to be honest. So much spent on aesthetics, but the actual gameplay is bland.
There’s tons of objects and vertical elements that are completely useless because of invisible walls. I loved the blockout version of the map and was hoping for some simple tweaks, like adding cover and possible altering a few routes slightly. However, this map feels too small and narrow. Also feels very defender-sided. It looks good though.
EDIT: **My biggest gripe with Dockyard is the INVISIBLE WALLS! There’s so many of them, it’s terrible. It really ruins the flow of the map and the game itself. Although the other maps are plagued with this as well, they’re not nearly as bad. Dockyard has so many areas that either have an invisible wall or objects blocking what could otherwise be a useful trick jump, spot, or route. It feels 100% like Call of Duty. You can’t jump on anything or access most areas. It’s all for looks and I really wish this would be changed. I’m sure this is something others will agree on! **
My hope was for another map similar to Dome, but added trickjumps and such. The blockout version had more jumps and less invisible walls. RIP 2016 Dockyard.
I know I have the unpopular opinion here
