Dome (WIP) Screenshots


(Faraleth) #1

Was going to include these in the stream round-up, but there are quite a lot of them, so I’ll include relevant information there, but here… have some screenshots c:

Concept art/reference:
http://i.imgur.com/gecdbof.jpg

Spawn/Base:

Pumpstation:
http://i.imgur.com/7XGr5dV.jpg

Clocktower:
http://i.imgur.com/he8B94o.jpg

Chemical Storage:
http://i.imgur.com/t10WTw1.jpg

Enjoy!

  • Faraleth

For other dev stream notes, check here: http://forums.dirtybomb.nexon.net/discussion/16455/august-17th-dev-stream-round-up


(Mr-Penguin) #2

Now I want Dome to be released even more…


(Backuplight) #3

Nice, thanks for these @Faraleth - I’ve kinda stopped going out of my way to watch the streams since it’s usually the same 5 questions on repeat :dizzy: but this is a nice showing. Looking good so far, here’s hoping future maps don’t all take this long! :wink:


(SteelMailbox) #4

Goddamn thats sexy


(Faraleth) #5

@Backuplight I don’t blame you… I will continue to do the round-ups as I can c: I shall try and leave out the repeated stuff XD haha


(DMaster2) #6

It’s an execute only map? If yes it’s a shame because i will avoid playing that mode as much as possible


(Faraleth) #7

@cannyEdition Nope! :stuck_out_tongue: It is an objective/stopwatch mode map!! :smiley: Yayyyyyy ^.^


(DMaster2) #8

@cannyEdition Nope! :stuck_out_tongue: It is an objective/stopwatch mode map!! :smiley: Yayyyyyy ^.^[/quote]
Nice! I’ll definitely look forward it’s release then.


(Gi.Am) #9

Nice nice, I hope they add some of the rainpuddles from that Concept/reference screen right now the map looks a bit too sunny and clean (I know WIP).

Overall the lack of rain in maps is a bit disappointing. I thought the game takes place in england :smile: . Would have thought that a killer dynamic rain system would be top priority (maybe a question for the next stream :wink: ).

Keep up the good work @Faraleth


(ttownjoe) #10

I can appreciate the level of detail and thought in these maps so thanks!. On the other hand I think you guys are trying way to hard. A large % i would guess like these maps just fine with no textures. Simple competitive community developed maps would be preferred.

My only request, please for the love of GOOD, don’t decorate the ground with UE engine tiny debris with poor collision detection, where tiny pieces of pebbles, sticks, and scrap metal can block your character from forward movement like its a wall (like the crap on the ground on the train map now)


(emeraldFlute) #11

Ha I know right. Is it the same people asking the same questions every week or new people that didn’t go or know about Faraleth’s awesome summaries?


(Faraleth) #12

@Gi.Am Haha, yeah! I think they are still working on all the weather stuff ^.^ They talked about having lots of rain puddles and things on the ground (stuff we haven’t really seen in other maps thus far), sooooo :3

@emeraldFlute You Sir/Madam may have a like. c:


(Mister__Wiggles) #13

I hope they keep the steady flow of maps coming as soon as dome is released. I love this game but playing a couple of maps over and over can get a bit boring, this dome map however is massive and alot of fun so I’m looking forward to seeing it finished.


(InvaderGir) #14

Dome is looking to turn out great and the added rainy weather is only helping in my opinion. I just love rainy maps.


(Aazhyd) #15

Please release it!!


(bushyg) #16

At this rate, if Dome comes out before Christmas, we should see a new map for Stopwatch/Obj in 2017.


(Jan S.) #17

There will probably be SDK already in 2017…


(Faraleth) #18

@JohnS hopefully we’ll see an SDK sooner than that… haha xD


(Reddeadcap) #19

I have trouble knowing what area is which sincei t isn’t gray >.< maybe except for bomb site A (?) for phase 2.


(LinkSaini) #20

this map looks awesome!