[quote=“immenseWalnut;95045”]Yes, but they are potentially the people that WILL watch comp play. The more people you can get to do that, the more money you can make, and hence the more you can offer in the prize pool.
And the more you can offer as a prize pool, the more high skilled pros you can attract. And the more of them you have, the more it will influence evolving tactics. This is a good thing, because it is more entertaining to watch, but it all has to begin, with a large audience, and that require a game with a very high playerbase.
However, I will say this, I am a firm believer that a comp scene and Esports are the same thing. I will not ever consider a game with a very small comp scene to be a success, unless it is also a popular Esport. I think that is what we should be aiming for as far as comp games go.[/quote]
DB is definitely not for you then. It will never be an ‘Esport’ like CS:GO. As much as I would love it to be, it just won’t happen just because of the type of game it is.
Also, a competitive scene is not just about the money and pro players. To me that just attracts the wrong people to the game, those who play a game only for the money, and those who only play the game to follow a trend and because it’s popular.
I give you an example, Quake3 is the type of game that has always had a very competitive scene but never had the pro scene you’d find in games like CS:GO. It’s been out for 16 years now and people still play it competitively under Q3 and under QL. Also look at games like RTCW:ET and how many years they staid alive and played competitively having Eurocups, Nationcups, LANs etc.
This is more likely what the Dirty Bomb scene will be like, just because of the type of game it is. We don’t need another dumbed down game to fit the masses.