Does SD got something inside their heads ?


(FalC_16) #21

[quote=“Drcipres;21861”]
This is from the news, the good part is that they atleast hear us[/quote]

I think we are very lucky having SD making our game, I’ve been playing games where the devs never listened to their community. Todays world is mostly about face paced games serving one purpose…milk the crap out of it…just look at Battlefront…what a waste of force…what a game it could have been…

yet I play Dirty Bomb because the devs listen to us.


(Drcipres) #22

[quote=“FalC_16;128996”][quote=“Drcipres;21861”]
This is from the news, the good part is that they atleast hear us[/quote]

I think we are very lucky having SD making our game, I’ve been playing games where the devs never listened to their community. Todays world is mostly about face paced games serving one purpose…milk the crap out of it…just look at Battlefront…what a waste of force…what a game it could have been…

yet I play Dirty Bomb because the devs listen to us.

[/quote]

Yes, like Valve, which pretty much give a shit about the community, if the money keeps raining, fine by them


(DMaster2) #23

Yeah, and this is why the CW event got a massive bad judgment in the survey. But they didn’t gave a sht because they did the same exact fucing thing this time also.[/quote]

40% of people liked it. Don’t make things up because you’re biased.[/quote]
So 60% that voted less than 5 (most of those voted 0) isn’t a terrible result for an event. We all learn new things everyday i guess.


(beautifulMarriage) #24

Thanks for the event that 70% of the time I play, I don’t progress in it’s reward.
Oh, and I’m talking about the 5-7 hours a night where you play 1-1.5 hours of Competitive. Not only not getting Trinkets, but not getting any cases at all.


(Daergar) #25

As mentioned, make sure to differentiate between SD and Nexon. If in doubt, take a glance at Nexon’s history and make up your own mind.

The monetization of DB is horribly underutilized, poorly implemented and plain confusing.

If we could leave actual survey-styled feedback from inside the game, and not the completely useless “1-10 would you recommend”-nonsense, I’m fairly certain the picture would get clearer.