does enyone have a example map for a constructible object? :???:
or a kind of tutorial?
thx :drink:
does enyone have a example map for a constructible object? :???:
or a kind of tutorial?
thx :drink:
There are tutorials up in the Sticky-Readme thread…also you can look at the Goldrush map for examples.
thx!!! but i have a problem :banghead: mi map doent work well, you can see an example of my constructible thing
http://ricmtk.webcindario.com/rtcw/ex.map
en this is the script:
example_tank
{
spawn {
constructible_class 1
constructible_health 400
}
}
Hi!
The following thread helped me, when I made my first constructable MG42. (Click on the link below.)
It is the fourth post. The one that starts with “Ok here is a description of what to…”
http://www.splashdamage.com/forums/viewtopic.php?t=2658&highlight=constructable
I didn’t make it perfect the first time. I had to adjust and rewrite my stuff. Then I got it to work. (It is easy to forget or misspell a word in the script.)
After that, I felt brave. I copied everything and replaced the MG42 and the sandbags with a stair. Voila! I had a constructable MG and a constructable stair!
You can also download a finished constructable here, at Drakir’s mapping lair:
http://www.sikstrom.nu/rikard/prefabs/construct_mg.zip
(Original work by Deathstick.)
// Loffy
thx to all! but i have a problem, i have a axis contructible and allies an destroy it whit 1 shot of any weapon.
this is my script
game_manager
{
spawn
{
}
}
celda
{
spawn {
constructible_class 3
score 10
}
}
and my toi is:
spawnflags 1
objflag 4
track celda
shortname celda
target celda
classname trigger_obj… (u know)
and the constructible brush entity:
targetname celda
scriptname celda
classname func_constructible
spawnflags 4
i added construction_healt to the script and healt to the entity but it stills disapearing when i shot it
i know its loose but i couldnt whit that :banghead:
but can someone make one of my map objetives contructible ( and work fine)
ill apresiate a lot! thx
sorry for my english