[QUOTE=Frankie Godskin;290179]Well, the reason I brought this up is because Battlefield Bad Company 2 keeps your engineer mines in play even if you die and change classes. And since two other people on this thread thought the turrets remain, it’s not “hugely obvious.”
But hey, thanks to all the above posters for welcoming a newbie to this forum with condescension and sarcasm. Nice job helping the community flourish.[/QUOTE]
The hugely obvious part is why they would choose to destroy them in a game with such close quarters fighting (I thought that was obvious as well…). I’ve always viewed BC2 as a kit change rather than a class change, you grab someone elses kit off the ground and suddenly you’re a trained medic but ok… also considering the size and openness of BC2 maps it’s not as big of an issue.
So any comment on my reason why? Defensive team all spawn as engis, deploy 8 turrets and at least 16 mines, buff each others weapons, all switch to medic, buff each others health and lazarus nade each other to hell while self reviving.
And it was friendly banter that you took more serious than you should have, better get used to it cos it doesn’t stop (but still stays friendly
).